Goblin Hero Stats
Damage - Low w/ a x2 or more for his favorite target
Hit Points - Medium (more than a Archer Queen, but less than the Barb King)
Regeneration Time - Normal (Same as Barb King)
Favorite Target - Resource
Damage Type - Single Target
Targets - Ground
Movement Speed - Fast
Ability - Gravity Well, Health Recovery - Low, Speed Decreased - Low, Summoned Units - Same as Barb King but Goblins, Resource Acquired - Time: Short, Range: Short, Special Effect: Resource Building loose their available loot as you gain the loot but no damage is done to the buildings
-What makes this hero unique compared to the other heroes in the game?
This hero will be the first hero that has a favorite target. This hero will also have a specific role in defending your village unique to it.
- What kind of strategies this new unit would enable?
Attack strategy
- Much like the regular goblins he will have a fast movement speed and be focused on attack resource building first. His health should be lower than that of a Barb King so he should be protected by throwing multiple targets in to try and absorb some of the damage coming from the defenses. I think the best strategy would be to throw in some giants first to start taking fire and damaging the defenses then deploy the Goblin Hero with some regular goblins to aid him in his resource raid.
Defensive strategy
- Unlike the other two heroes, he is only provoked in a village defense if a resource building within his area of influence is under attack or if he himself is under attack. This would suggest that you arrange your base in such a way that at least all of either your storages or your collectors are guarded by the Goblin Hero, whichever you deem more valuable to defend.




