View Poll Results: Would you like to see this included?

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  • YES

    3 33.33%
  • NO

    6 66.67%
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Thread: Goblin Hero

  1. #1
    Fresh Spawn
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    Lightbulb Goblin Hero

    Goblin Hero Stats
    Damage - Low w/ a x2 or more for his favorite target
    Hit Points - Medium (more than a Archer Queen, but less than the Barb King)
    Regeneration Time - Normal (Same as Barb King)
    Favorite Target - Resource
    Damage Type - Single Target
    Targets - Ground
    Movement Speed - Fast

    Ability - Gravity Well, Health Recovery - Low, Speed Decreased - Low, Summoned Units - Same as Barb King but Goblins, Resource Acquired - Time: Short, Range: Short, Special Effect: Resource Building loose their available loot as you gain the loot but no damage is done to the buildings

    -What makes this hero unique compared to the other heroes in the game?

    This hero will be the first hero that has a favorite target. This hero will also have a specific role in defending your village unique to it.

    - What kind of strategies this new unit would enable?

    Attack strategy
    - Much like the regular goblins he will have a fast movement speed and be focused on attack resource building first. His health should be lower than that of a Barb King so he should be protected by throwing multiple targets in to try and absorb some of the damage coming from the defenses. I think the best strategy would be to throw in some giants first to start taking fire and damaging the defenses then deploy the Goblin Hero with some regular goblins to aid him in his resource raid.

    Defensive strategy
    - Unlike the other two heroes, he is only provoked in a village defense if a resource building within his area of influence is under attack or if he himself is under attack. This would suggest that you arrange your base in such a way that at least all of either your storages or your collectors are guarded by the Goblin Hero, whichever you deem more valuable to defend.



  2. #2
    Senior Member
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    Welcome to the forums!

    Unfortunately, this idea is ruled out. Please check the sticky at the top of the subforum for a list of ruled out ideas.
    X7

    CoC Level 109 | TH 9 | TWSS | Surgical Hog User

    Lava Hounds aren't OP, only laloon(ion). See the math | Valks > PEKKAs

  3. #3
    Forum Veteran Sirix's Avatar
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    Quote Originally Posted by X7386 View Post
    Unfortunately, this idea is ruled out.
    No, it's not

  4. #4
    Millennial Club jonnguy2014's Avatar
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    Quote Originally Posted by X7386 View Post
    Welcome to the forums!

    Unfortunately, this idea is ruled out. Please check the sticky at the top of the subforum for a list of ruled out ideas.

    *Release a hero for every troop type (Some more may come eventually, but not EVERY troop)
    Looks like you need to read the stickies

    Last edited by jonnguy2014; March 13th, 2015 at 02:14 AM.

  5. #5
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    Goblin Prince

    With the addition of the Goblin Prince, they should add 50 more new single player maps. In order to be able to get the Goblin Prince, you must first beat all 100 goblin maps with a 3 star
    Last edited by meacci123; March 13th, 2015 at 03:20 AM.

  6. #6
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    Quote Originally Posted by meacci123 View Post
    With the addition of the Goblin Prince, they should add 50 more new single player maps. In order to be able to get the Goblin Prince, you must first beat all 100 goblin maps with a 3 star
    Not sure how they would implement that. Right now everything unlocks at various TH lvls. But I like where your going with this idea.

  7. #7
    Forum All-Star
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    Quote Originally Posted by meacci123 View Post
    With the addition of the Goblin Prince, they should add 50 more new single player maps. In order to be able to get the Goblin Prince, you must first beat all 100 goblin maps with a 3 star
    No, release the Goblin Prince on gaining 100 Goblin map stars. The Goblin Prince should not be so powerful or game changing and is more appropriately released around TH6.

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