* a read of the ruled out section states player search function as being ruled out. * ive interpretated this as being able to search up particular players rather than the mulitplayer raid function. therefore i believe this thread to be legal and valid. tried the search and expected to find threads on this but got nothing back.
NEXTING! SUCH A PAIN IN THE A!
why dont we like it?
>high cost
>frequency of use
>the garbage it shows up
what do we like about it?
>its very quick to use
> its located well
> its a good size
> surprise! anything can show up
how can we make it better?
>cost! the cost is a major gripe for those that play regularly!
why does it need to be so high? i understand the whole economy balancing argument but why increase it each town hall level. we are all searching exactly the same way and the town hall penalty severely impacts target selection and reduces loot potential. why can we not have a SET next cost for everybody. i see no reason why this is not possible. higher town halls or lower town halls have no advantage from this. eg. 250 gold per search for everybody. happy days. another similar game has very low next costs/ no th loot penalties/ collectors with x2 clash yield and nobody complains about loot. ever.
> the use of nexting for a satisfactory raid
the struggle of nexting through garbage after garbage is part and parcel of the game and accepted. we do not argue against this however this can be improved. for instance we currently see 1 base at a time. cool but awful in a long nexting session. another similar game for 1 next fee you can see a window of 4 bases. you can see how much loot is available and how strong the base is. you cant see the base unless you choose it but you can choose not to fight and research but the base selections refresh. each next produces 4 new bases. this speeds up the selection process.
ISSUES TO CONSIDER
reducing the costs of nexting or making it more proficient makes our lifes easier and keeps more gold in our pockets. this results in slightly more gold in circulation which supercell may deem to damage their bottom line as less people will buy store resources etc. ( who does that anyway) This shouldnt hurt to much and will make us so happy we will buy gems thus spending money to boost even more!
economy- harmful or not? means a few more walls may get constructed, you upgrade a defence a raid or 2 earlier. breadcrumbs but they are a bountyful feast to us.
raid selection - allows us to be more selective picking our raids. in particular im refering to loot vs th snipe. you may be able to stretch your gold further for snipes. good or bad who knows. part of the game. loot searches, we search for as long as we need to find what we are happy with. the only difference being we would earn slightly better profit. we still search for the same length of time or longer.
im not an expert, very likely not provided thought to all the pro's/cons. lets together make nexting AWESOME! as mentioned already not listed specifically on the ruled out sticky i believe.



