This troop will summon a random spell (only spells that you have unlocked), and use it against your opponents base.
You may think that this is over-powered, however this troop only summons a spell every 12 seconds after the spell it recently summoned is over. Also, it will choose a level.
For example:
The troop chooses the jump spell and the spell is created at a random spot in the battle-field (your troops must be next to the spell, so if there are 100 spread-out archers, it will spawn somewhere randomly where your troops are ( 1/ 100).
Also, the troop chooses a random level that you have unlocked
Also the spawned spell does less damage or seconds than original spells, so it's not too op.
What does it do while it's waiting to create a new spell?
The troop will act like a witch ( but slightly weaker ), when it is waiting to summon skeletons.
Damage? HP?
Level Cost Lvl Time/Lab DPS HP
1: 1 500 Lab:4 - 3 Days 14 60
2: 2 600 Lab:5 - 6 Days 17 70
3: 3 700 Lab:6 - 8 Days 21 80
4: 4 850 Lab:7 - 11 Days 24 100
5: 5 1000 Lab:7 - 14 Days 27 130
LVL 1 Lab Research = 80k Dark Elix
lvl 2 = 110k Dark
lvl 3 = 140k Dark
lvl 4 = 170k Dark
lvl 5 = 200k Dark
Look
LVL 1/2: Wizard 1/2 look, but skeleton face
LVL 3: Wizard lvl 3 look, but skeleton face
LVL 4: Wizard lvl 4 look, but skeleton face (red eyes)
Lvl 5: Wizard lvl 5 look, but skeleton face (red eyes, and darker face)