Page 1 of 3 123 LastLast
Results 1 to 10 of 24

Thread: Confirmation before any attack

  1. #1
    Junior Member Mehrun's Avatar
    Join Date
    Feb 2015
    Location
    Wherever i may roam
    Posts
    60

    Confirmation before any attack

    Hello there
    The story is right a few minutes ago i was looking through bases,i saw a good one but i was just checking it unintentionally,i touched that player's base and the attack with only 5 archers bagan
    Had no choice but to surrender and lost 31 cups.
    What im trying to say is plz add a confirmation before attack to avoid such happenings.
    Thx.

  2. #2
    Trainee
    Join Date
    Mar 2015
    Posts
    19

    I agree

    I totally agree, and we already have this feature when attacking a WAR base, why not when attacking multiplayer??? Great Post! You posted before I could...

    Quote Originally Posted by Mehrun View Post
    Hello there
    The story is right a few minutes ago i was looking through bases,i saw a good one but i was just checking it unintentionally,i touched that player's base and the attack with only 5 archers bagan
    Had no choice but to surrender and lost 31 cups.
    What im trying to say is plz add a confirmation before attack to avoid such happenings.
    Thx.

  3. #3
    Millennial Club NF2335's Avatar
    Join Date
    Nov 2014
    Location
    Somewhere
    Posts
    1,215
    There could be no default troop selected, so you have to actively select a troop before attacking, preventing accident attacks.
    Quote Originally Posted by NF2335 View Post
    You wasted your time reading this
    Quote Originally Posted by DaveZGE View Post
    No clouds to 4100 enjoy it, after 4300 a few fluffies then at 4500+ get a book to read as you wait.
    Quote Originally Posted by alienwombat View Post
    bad tip! if you lure the cc before the main attack, they can start attacking you pekkas even sooner

  4. #4
    Centennial Club
    Join Date
    Feb 2015
    Posts
    112
    Quote Originally Posted by NF2335 View Post
    There could be no default troop selected, so you have to actively select a troop before attacking, preventing accident attacks.
    I would prefer this over an extra confirmation. But I see the problem with the accidental attacks especially during a trophy push.

  5. #5
    Junior Member Mehrun's Avatar
    Join Date
    Feb 2015
    Location
    Wherever i may roam
    Posts
    60
    Quote Originally Posted by NF2335 View Post
    There could be no default troop selected, so you have to actively select a troop before attacking, preventing accident attacks.
    even with all your troops trained and ready to battle,u may accidentally attack a base which is way stronger than u expected and you will be forced to surrender and lose a lot of cups.
    if they add a scout option just like war attacks it would be great.
    Last edited by Mehrun; March 9th, 2015 at 10:49 PM.

  6. #6
    Junior Member Mehrun's Avatar
    Join Date
    Feb 2015
    Location
    Wherever i may roam
    Posts
    60
    yea if they do something anything just to avoid accidental attacks is great whether that no troop selected or confirmation.

  7. #7
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376
    Quote Originally Posted by NF2335 View Post
    There could be no default troop selected, so you have to actively select a troop before attacking, preventing accident attacks.
    I have always supported this idea over the awkward extra confirmation message box.

    Actually, with no default unit selected, would it be possible to... you know, to actually tap on the defense buildings and get some info, as in level? Or maybe info on mines, collectors, and storages? Not CC troops, since that would be too much, and make some pitch a fit. Since no unit is selected, the game won't assume you are deploying troops, and could give you other stuff that normally is impossible when troops are selected. Just a thought...
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  8. #8
    Junior Member Mehrun's Avatar
    Join Date
    Feb 2015
    Location
    Wherever i may roam
    Posts
    60
    Let's keep this thread up
    Any comment about the idea??

  9. #9
    Senior Member
    Join Date
    Jan 2015
    Posts
    233
    Quote Originally Posted by Mehrun View Post
    Let's keep this thread up
    Any comment about the idea??

    This is is not aloud. Do this again and I will report this to a mod.

  10. #10
    Trainee
    Join Date
    Sep 2014
    Location
    India
    Posts
    16
    Quote Originally Posted by Mehrun View Post
    even with all your troops trained and ready to battle,u may accidentally attack a base which is way stronger than u expected and you will be forced to surrender and lose a lot of cups.
    if they add a scout option just like war attacks it would be great.
    i think adding scout option will have its own disadvantages such as attacker can check beforehand on cc troops,etc...
    TH9==>lvl-101==>base-farming
    BK-lvl10==>AQ-lvl6

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •