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Thread: [Screenshot] Base Designs TH10

  1. #101
    Senior Member ex00r's Avatar
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    Quote Originally Posted by Flip View Post
    Flip's Tesla Hotel for TH10.
    http://clashofclansbuilder.com/plan/194887
    Flip, I think I'll give it a try! I'll change the core a little, but the rest I will more or less copy. Let's see how it works.
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  2. #102
    Fresh Spawn
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    Here is my current layout :

    IMG_0042.jpg
    Any suggestions ?

  3. #103
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    My Basedesign

    Please give me response
    Attached Images Attached Images

  4. #104
    Senior Member aznwarmonkey's Avatar
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    Quote Originally Posted by KillerOne View Post
    Please give me response
    Are you planning on staying at that trophy range? I am sure you know this but at your current trophy range I high doubt you get any serious attacks when you were at TH9 let alone TH10.

    In terms of your specific design, below is some of my observations:

    1. T-Junctions in the NE side of your base.
    2. You can do a lot better with your spring traps placement and air bombs. Air Bombs are much more effective if they are more centralized in your base rather than in the periphery.
    3. Infero Towers should be more centralized rather than in the periphery. If you're planning on staying in that trophy range then the towers wouldn't provide much benefit against T1 units.
    4. Some of your tesals are outside your walls. It leaves it very vulnerable for mass attack.

    Overall core is a proven core, good resource separation and segmentation and your splash and AD looks good to me.

  5. #105
    Senior Member aznwarmonkey's Avatar
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    I just built this. Let me know what you guys think. I may redesign it again shortly.
    Last edited by aznwarmonkey; October 17th, 2013 at 01:00 PM.

  6. #106
    Senior Member ex00r's Avatar
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    Quote Originally Posted by aznwarmonkey View Post
    I just built this. Let me know what you guys think. I may redesign it again shortly. The farmer in me pains to see gold storages outside the walls

    ...
    Nice to use the new feature to show a design idea. I have to say i really like your design, it's a good trophie design since you can easily get nist of your storages, so only recommended in masters league and up, but the funneling is great, teslas centralized, wiz towers nicely placed, AD as well. X bows and mortars in triangular shape, man, everything looks good. What i dont like is the placement of mb CC in combination with the two Inferno Towers. But other then that, looks really good and original

  7. #107
    Senior Member aznwarmonkey's Avatar
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    Quote Originally Posted by ex00r View Post
    Nice to use the new feature to show a design idea. I have to say i really like your design, it's a good trophie design since you can easily get nist of your storages, so only recommended in masters league and up, but the funneling is great, teslas centralized, wiz towers nicely placed, AD as well. X bows and mortars in triangular shape, man, everything looks good. What i dont like is the placement of mb CC in combination with the two Inferno Towers. But other then that, looks really good and original
    Thanks... I was getting bored of my previous design so i thought i change it up a bit.

    I made a slight modification to protect the gold a bit better. Elixer for the most part is pretty useless to me


  8. #108
    Super Member childish's Avatar
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    Quote Originally Posted by aznwarmonkey View Post
    Thanks... I was getting bored of my previous design so i thought i change it up a bit.

    I made a slight modification to protect the gold a bit better. Elixer for the most part is pretty useless to me



    Hey hey azn!! Long time no see.. randomly checked the TH10 threads after about a month of lurking and saw your base.. I like it but I think it's very trophy range dependant.

    Overall, the funneling will definitely redirect a typical army but if your sitting at a pretty high trophy range most armies will be leading with units that negate spring traps making them useless ( this pretty much applies to anyone up there ) .

    I guess i'm concerned at the overall amount of funneling used. Have people been able to create their own path well with WB or is it working as intended!?!?

    balancing partitions with and without funneling is probably one of the hardest things to create when designing ;/ When Trophy Hunting, I have had more positive results with higher partitioning vs higher funneling.

    Keep me posted!! I would help you test it out but im' still TH9

    ~C.
    Last edited by childish; October 1st, 2013 at 01:33 AM.
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  9. #109
    Senior Member aznwarmonkey's Avatar
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    Quote Originally Posted by childish View Post
    Hey hey azn!! Long time no see.. randomly checked the TH10 threads after about a month of lurking and saw your base.. I like it but I think it's very trophy range dependant.

    Overall, the funneling will definitely redirect a typical army but if your sitting at a pretty high trophy range most armies will be leading with units that negate spring traps making them useless ( this pretty much applies to anyone up there ) .

    I guess i'm concerned at the overall amount of funneling used. Have people been able to create their own path well with WB or is it working as intended!?!?

    balancing partitions with and without funneling is probably one of the hardest things to create when designing ;/

    Keep me posted!! I would help you test it out but im' still TH9

    ~C.
    Hi Childish, it really has been a while. I just redesigned today to test out the village mode and mostly I am bored with my previous build.

    Previously, before I redesigned, I only get attacked by hogs. By only, I mean it's pretty much exclusive hog attacks. This design is untested. I am currently testing it out live . Since I redesigned, I've been attacked twice, one full dragon army and the other balloons/minions, go figure..

    I do want to see how hogs behave with the funneling. In terms of wall breakers, I haven't seen any wall breakers being used since 2000+. I am currently parked at upper crystal I and low masters III to farm. I don't think I will be moving away from this range any time soon .
    Last edited by aznwarmonkey; October 1st, 2013 at 01:43 AM.

  10. #110
    Centennial Club blackpearl's Avatar
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    Quote Originally Posted by jasper View Post
    Made me langs out loud, how soms People are Just so stupid.
    This really LOL

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