Every two weeks there's a clan tournament and the top three clans with the most trophies earn gems. This method is outdated and doesn't really prove which is really the best clan. The clan could be good at pushing, but are they good at working together? That's where my plan comes in. Clans should be ranked by how many wars they win in a two week period combined with whoever has the highest trophies. So if there's a clan with seven wins (that's the max for two weeks) and more trophies than anyone else, then it will be ranked the highest, even if there's a clan with more trophies with less wars won. This makes it obvious for which clans are really the best at warring and pushing. Also, players don't have to exhaust elixir and dark elixir due to the fact that pushing and clan war attacks both require a lot of elixir. Not to mention, players earn war loot from wars. This new leaderboard rankings needs to be implemented into the game so the best clan really can win. After all, clans are all about teamwork and getting to the top, not solo pushing. However, the clan with the most trophies/most wars won needs to be on top because there will be many clans that will win seven wars in a two week period. If you can build and improve on this idea, please do! 😃