Please leave an opinion or a suggestion below based on the ideas I have posted here.
Dark Troop Ideas
Blaze
Description: These creatures can bring the fight in your favor. Throwing powerful fireballs to their targets, they can cause additional damage temporarily.
Additional Info:
*75% chance on fireballs causing additional damage
*Additional Damage will only last for 10 seconds
*For each second, 5 hitpoints are taken from the target, the level of your troop will not increase the damage or time limit.
Favorite Target: Any Damage Type: Single Target Targets: Ground & Air Housing Space: 15 Training Time: 30m Movement Speed: 16
Levels
Damage per second (DPS)
Hitpoints
Cost
Research Cost
Research Time
1
35
750
200
N/A
N/A
2
40
800
250
30000 DE
5 Days
3
46
900
300
50000 DE
7 Days
4
53
1050
350
100000 DE
10 Days
5
61
1250
400
150000 DE
14 Days
Dark Skeleton
Description:Skeletons born out of dark elixir. They are much stronger and faster than a normal skeleton. They are even undetectable by Hidden Teslas.
Additional Info:
*Dark Skeletons use a sword instead of a bomb
*Same size as a Witch.
Favorite Target: Defenses (Damage 2x) Damage Type: Single Target Targets: Ground Housing Space: 30 Training Time: 45m Movement Speed:28
Levels
Damage per Second (DPS)
Hitpoints
Cost
Research Cost
Research Time
1
50
1000
300
N/A
N/A
2
65
1100
350
40000 DE
7 Days
3
80
1250
450
80000 DE
10 Days
4
100
1400
600
160000 DE
14 Days
Spell Idea
Resistance Spell
Description: Too many of your units eliminated by defenses? Cast a ring of resistance on them! Your troops will be immune to damage while in the ring!
Effect type: Area Splash Time to create: 1h Targets: Ground & Air
Levels
Spell Duration
Cost
Research Cost
Research Time
1
2.5 Seconds
50000
N/A
N/A
2
5 Seconds
60000
2500000 Elixir
10 Days
3
10 Seconds
75000
4000000 Elixir
12 Days
Last edited by faby1105; March 9th, 2015 at 03:05 AM.