When you are attacking. its is very raging and annoying to have troops spawned near an enemy clan castle unit attack the buildings instead of the troop. For example, if the opponent has a dragon and you are using a giant-wizard-healer strategy. It is hard enough to kill the dragon to prevent it from destroying your 15 giants instantly. However we still have to deal with troops not aiming for the dragon and attacking buildings behind them. I have lost a lot of battles due to this issue that I think should be changed. Thank you for working hard to improve on the game play and I hope you will take my request into consideration.
Thank you
Sulferz (th7)