Some of you already know what I'm harping about, but please bear with me here, and hold off on attacking comments.
Simple idea: If the defence side of the game were less harsh for everyone (assume good methods and features were already added), would this also in turn decrease the need to for people to use methods to block being attacked at all (via staying on-line for long periods or work towards getting a shield as fast as possible)?
If so, wouldn't that in turn increase chances of finding a base with good loot?


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