Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: Decreased time between Leader and Co-leader clan mail as a clan perk

  1. #1
    Centennial Club
    Join Date
    Apr 2014
    Posts
    180

    Decreased time between Leader and Co-leader clan mail as a clan perk

    This shouldn't even be something that we have to earn. But if that's what it takes to get Supercell off their lazy ♥♥♥♥ then so be it. We just finished a war and I can't even send out a congratulatory clan mail because I have a few hours to wait because of some arbitrary reason. There are a few areas of this game that need to be fixed asap and Supercell hasn't done squat.

  2. #2
    Senior Member SirVargan's Avatar
    Join Date
    Apr 2014
    Location
    Leading the Water Division of the Illuminati (Theres too much)
    Posts
    340
    Supercell has some huge issue with spamming. They think co leaders and Leaders will just spam mails, and I think they want it to be more important than a mail every two hourshours

  3. #3
    Forum Veteran
    Join Date
    Feb 2014
    Posts
    1,630
    This would be great to do.

    As for Spamming - I find that funny. Because with this new Opt In/Out feature and the fact that Leaders can not reset everyones status back to out so we know that those that opt in for the next really want in - I am sending 10 times as many clan mails as I used to getting people to reset. So if anything they have made the clan mail spam much worse.
    I got nothing

    ME: SoulCutter: #YVUUYGLC; TH13

  4. #4
    Centennial Club ansen123's Avatar
    Join Date
    Mar 2015
    Posts
    102
    i am against to ur idea...and if u want to add this a a perk....too bad....id suggest something else which is much better and give some increase in loot or something

  5. #5
    Senior Member
    Join Date
    Jan 2014
    Posts
    291
    Quote Originally Posted by ansen123 View Post
    i am against to ur idea...and if u want to add this a a perk....too bad....id suggest something else which is much better and give some increase in loot or something
    This is a good idea why are you being a tool for the sake of it..

  6. #6
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    I am against it as a perk, but totally for it as an update. I think the 12 hour cool down is ridiculous. I think the concern about spamming is silly because the fact that a leader will lose his clan by spamming nonsense will prevent it from happening a lot. The cool down should be eliminated completely or really be nothing more than 10 minutes. Since they have provided so little mechanism for communications in the clan they really should not nerf the little bit they do give.
    Last edited by rwelshjr; March 6th, 2015 at 11:44 PM.
    If everything angers you then you will spend your entire life being angry.
    If everything pains you then you will spend your entire life in pain.

  7. #7
    Millennial Club FlyAutumn's Avatar
    Join Date
    Jul 2014
    Location
    Leading the Fuzzy Bunny division of the Illuminati
    Posts
    1,192
    If anything, change the leader's cooldown to 6 hours and keep the co's cooldown as is. Let's compromise, people.
    Can't decide what to upgrade? Check out my guide.
    Need help with attack plans? Check out my guide.
    My Slider Bar on Attack Replays Idea


  8. #8
    Trainee
    Join Date
    Nov 2014
    Posts
    13
    Quote Originally Posted by zebra View Post
    This shouldn't even be something that we have to earn. But if that's what it takes to get Supercell off their lazy ♥♥♥♥ then so be it. We just finished a war and I can't even send out a congratulatory clan mail because I have a few hours to wait because of some arbitrary reason. There are a few areas of this game that need to be fixed asap and Supercell hasn't done squat.
    Using language like that and acusing supercell of being lazy certinaly isn't gonna get the job done... You don't like it.. Find another game..

  9. #9
    Junior Member
    Join Date
    Aug 2014
    Location
    Illinois
    Posts
    66
    "Find another game" and "deal with it" responses do not apply here. The 12 hour cool down is absurd. If a Clan Leader wants to send clan mail every 15 seconds, let them. They will watch as their own clan abandons them for being an inconsiderate spammer. If anything, the Leader should have no more than a 10 minute cool down (as mentioned) and they could also potentially have the power to decide how long the Co-Leader clan mail cool down is. Just a thought. I think that this will be changed eventually, I just wish it would happen sooner than later.
    Last edited by JeremyIsKing; March 7th, 2015 at 04:22 AM.

  10. #10
    Forum All-Star
    Join Date
    Nov 2014
    Posts
    4,402
    Quote Originally Posted by rwelshjr View Post
    I am against it as a perk, but totally for it as an update. I think the 12 hour cool down is ridiculous. I think the concern about spamming is silly because the fact that a leader will lose his clan by spamming nonsense will prevent it from happening a lot. The cool down should be eliminated completely or really be nothing more than 10 minutes. Since they have provided so little mechanism for communications in the clan they really should not nerf the little bit they do give.
    Agree.
    There should be no or much less limit. Maybe 5 per hour at most. At lest for the leader.

    And there should be multiple tabs on the clan description. One for description. One for conditions to join. One for rules. One for war strategy.

    Requiring the the use of 12 hourly clan mail to remind of war rules and strategy is ridiculous.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •