How many times have spell times been decreased? Its hilarious lol SC make up your mind
How many times have spell times been decreased? Its hilarious lol SC make up your mind
Please add stats to this thread... also, a significant decrease in spell creation time would make them OP....
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Current spell times are ridiculously long. On top of that the gemming option is drastically jacked up. I can boost my spell factory for 10 gems for 2 hours or with 10 minutes left on a spell it still costs me 10 gems for that one spell? And why are the spell times different? The prices and times should all be the same and they should be reduced significantly. 10 minutes for a spell and 10,000 elixir is a good starting point. Make it happen.
Why do some need stats added? It seems pointless to me asking the op to post some made up numbers - it certainly will add little to the discussion.
There's two responses to this. Either you can speak for the game developers and say this wouldn't be implemented because... Or like me you could back the op's request and say, "I'd be very grateful for any reduction in spell brewing time."
I think the cook times are fine but if they decrease them I'll increase my DE zapping. And good luck to anyone thinking that they'll revenge me as DE zapping is my revenge attack. Muhahahaha!!!![]()
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You can 4x boost them for 10 gems, but it only last for 2 hours.
You can get from clearing obstacles, 1/4 chance of getting gems or you can just buy them,
reduce time of spells??? id love to see it happen....but supercell wont...they want u to boost them with ur gems so they could make u buy more and more gems
Is this encouraging zapping? Decreasing lightning time so that zapping is easier :P
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