Page 1 of 3 123 LastLast
Results 1 to 10 of 26

Thread: please decrease spells making time

  1. #1
    Trainee
    Join Date
    Mar 2015
    Posts
    11

    please decrease spells making time

    You can make a decent army in 1 hour but to top that army off you have to wait 3 hours for spells, please can you make spell times more in line with troop making / hero time thank you

  2. #2
    Junior Member
    Join Date
    Feb 2015
    Posts
    54
    Quote Originally Posted by AntonAnton View Post
    You can make a decent army in 1 hour but to top that army off you have to wait 3 hours for spells, please can you make spell times more in line with troop making / hero time thank you
    I think that's not a bad idea at all. I leave without spells a lot, and I try to not use them a lot, just for this reason. And I'm actually a pretty patient guy.

    Higher level TH's seem to need spells almost every raid, but I tend to save them due to this. I would love to be able to drop spells every raid. Not sure if there would be a balance issue or not.

  3. #3
    Forum Veteran EvilRayquaza's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Remember, you do have the option to boost them for 10 gems.


    ROYALE:
    IGN: Nuck | Lv10 | Highest Cups: 2598 | | Join our gaming Discord Here (Supercell games included + consoles and PC! and NOT clan related!)
    "WAOW Unbelieveable!" -ODawg
    "Winning is everything in this world. The winners write history. The losers are wiped from it." -Akashi Seijuro


  4. #4
    Junior Member
    Join Date
    Feb 2015
    Posts
    54
    Quote Originally Posted by EvilRayquaza View Post
    Remember, you do have the option to boost them for 10 gems.
    Yes, but if you only boost the spell factory, you end up with finished spells waiting on troops. Or if you boost SF, and a barracks or two, then 10 gems just turned into 30. I'm all about supporting SC, but if this is going to turn into a monthly bill, might as well play Eve Online.

    Of course, the other option is to suck it up. But if that were the answer, this sub forum wouldn't be here.

  5. #5
    Trainee
    Join Date
    Mar 2015
    Posts
    11
    Quote Originally Posted by EvilRayquaza View Post
    Remember, you do have the option to boost them for 10 gems.
    And once you gems all the other barracks and heros the spells are still out balanced for timings

  6. #6
    Trainee
    Join Date
    Mar 2015
    Posts
    11
    Also once you gems your barracks the troops can stack up and also build once attacking takes place, - spells you have to build once you finished meaning it's even more out balanced

  7. #7
    Banned
    Join Date
    Nov 2014
    Location
    North Carolina
    Posts
    1,588
    Here's a tip: Changg your thread. Add stats so people are going to take it seriously

  8. #8
    Trainee
    Join Date
    Mar 2015
    Posts
    11
    Or u do it coz I've only just signed up an have no clue how to do this

  9. #9
    Senior Member Chadwick1e46's Avatar
    Join Date
    Aug 2014
    Posts
    208
    L
    Quote Originally Posted by AntonAnton View Post
    You can make a decent army in 1 hour but to top that army off you have to wait 3 hours for spells, please can you make spell times more in line with troop making / hero time thank you
    I agree, spells take wayyy too long- I always boost my spells along with barracks- one thing that would help loads is being able to start a second wave of spells in the Que like you can with troops in the barracks- the spells would still take longer than the troops- but take much less time between raids- not sure why supercell can't or won't do this, but I believe it forces those of us that have gems to use them to finish the spells to have that full raid- it sūcks but I guess that's one way supercell can afford to hire Liam Neeson for a Super Bowl plug-lol

  10. #10
    Junior Member
    Join Date
    Feb 2015
    Posts
    54
    Quote Originally Posted by GanjaSandwich View Post
    Here's a tip: Changg your thread. Add stats so people are going to take it seriously
    He's asking for spell time to be dropped some, so it's more in line with army training time. Probably drop it to 20 minutes per spell, to make it an even hour, and then tweak rage a bit.

    What stats would benefit the OP? Not attacking you, just want you to elaborate some. A wall of stats and different color text doesn't benefit every idea. Especially the simple ones.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •