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Thread: Stop players from leaving/deserting if they are in a war

  1. #1
    Fresh Spawn
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    Stop players from leaving/deserting if they are in a war

    One of my biggest peeves is players who leave a clan while a war is going on. This compromises the integrity of COC and the very reason most are in it (to fight in a clan war). 9.9 times out of 10, they have not used their battles and that royally screws a clans chances of winning. I've seen this countless times. This is especially destructive in a smaller (10 x 10) war. Make it where they can't leave the clan during a war unless the leader or someone kicks them out. I realize they may make bogus attacks expending one troop or something, but at least there is a chance they will do the right thing and be respectful to the clan by attacking and maybe winning some stars, because once they leave there is no chance of that happening.

    Being in a clan war should be something of high importance and thus there should be consequences for deserting your mates.

    I won't even recruit someone anymore if they aren't eligible for war, because I knew they did this to their last clan. It would be naïve to think they won't do it again.

    Thanks,
    Mike

  2. #2
    Senior Member
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    in a 10 vs 10, you get 20 attacks. One person short still gives you 18 attacks to 3 star 10 bases. Just don't count on them to produce. But they should not be punished for leaving or wanting to leave.

  3. #3
    Senior Member Princessjayjay's Avatar
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    I agree with this.
    Weve had the issue with people joining, and leaving on prep day.
    They should be froze out or have the option to freeze them out of war.

    I dunno what kicks they get from it, but we've lost by 1 star before because of this.
    🏅 Clash of Clans | TH1O | Level 126 | War Stars 663 🏅
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  4. #4
    Senior Member Princessjayjay's Avatar
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    Quote Originally Posted by edomingox View Post
    in a 10 vs 10, you get 20 attacks. One person short still gives you 18 attacks to 3 star 10 bases. Just don't count on them to produce. But they should not be punished for leaving or wanting to leave.

    If They leave during prep day and join another clan, of course they should be punished. If they have no reason for it.
    why join and be part of a war just to leave
    🏅 Clash of Clans | TH1O | Level 126 | War Stars 663 🏅
    🐷 Hay Day | Level 66 | NH: Stadium 🐷
    Clash Royale | Level 1O | clash-family

  5. #5
    Forum Veteran iceageg's Avatar
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    Welcome to the forum. In the future please use the search function and contribute to an identical existing thread instead of starting a new identical thread. Your request gets posted a lot. Incentivizing staying could work except most people who hop between clans are doing so for GOOD reasons. You would be discouraging visiting friends and helping feeder/alliance clans. Self-quoting from one of the previous ones . . .

    Quote Originally Posted by iceageg View Post
    You need to remember who you are complaining about here. Either the player leaving is leaving because you have a poor clan and/or poor leadership, or they are leaving because they have questionable moral integrity. For the sake of argument lets assume you are a wise and effective leader, so this must be one of those d-bags that hangs you out to dry. If you get your way and players are forced to stay or penalized for leaving . . . <fade to foreshadowed scene>

    1) D-bag joins
    2) You start war
    3) D-bag wants to leave but can't (SUCCESS!!! He is stuck with you now!!!)
    4) D-bag is a d-bag and wants out, so he decides to get kicked out
    5) So he fills war castles with goblins and wallbreakers
    6) And fills donations with goblins and wall breakers
    7) And turns your clan chat into something that makes global look like bible study
    8) And defames your clan on global
    9) Then wastes both attacks in the war anyway
    9a) Set their base up so it is super easy to 3*
    10) And continues to fill war requests with ♥♥♥♥ troops
    11) Maybe even comes to the forums to badmouth you and your clan
    12) You kick them out
    or
    12) Your other clan members leave because you won't kick out the D-bag

    Remember, this is already a person who doesn't care if they hurt your clan. Long story short, you are requesting a way to force people who don't want to be in your clan, who you don't even want in your clan, to be stuck in your clan. NOTHING good can come of this. Bad idea every time it is suggested.

    Also, in an effort to not only help the OP understand the horrible repercussions of their idea, here is a list of many of the most common things successful clans do to prevent "D-bag hoppers" from being a nuisance. Quoting myself from a recent thread again . . .

    Quote Originally Posted by iceageg View Post
    Most people who switch between clans do it for very good, fruitful reasons. Since the game can't tell these players from your much maligned "hoppers" the majority of us would end up penalized because a few players don't want in your clan didn't want to be in your clan. The truly nefarious hoppers are usually very easy to spot and deal with. Players who are genuinely searching for a clan are simply part of the game, just like people searching for the right job are a part of real life. What you have hear is a clan management problem. One all of us have experienced and learned from. It has been discussed on the forum many times. Here's how most of us have solved this.

    1) Set the clan to invite only.
    2) Don't give elder to anybody who can't conduct themselves as an adult
    3) Don't give Co-leader to anybody you don't trust
    4) Make sure both elders and Co's understand that it is ok to accept new members
    5) Make sure they understand they are expected to BOOT new members if
    5a) They introduce themselves by asking for troops
    5b) Introduce themselves with profanity
    5c) Introduce themselves with some form of "rate my base!!!!"
    5d) Don't respond when welcomed
    5e) Ask for elder/Co in the first conversation
    5f) Start filling castles with ♥♥♥♥
    6) Clan rule that new members don't participate in the first war (Opted out by leader/co)
    7) Only recruit 1-2 new players between each war, none during

    Others may chime in with additional ideas but those are the basic ones. Follow those and hoppers will end 99% instantly. Not to mention you will crack a smile when you apply your boots to their crack.

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