Rager or Rallier (flying dark troop)
Description: functions like a healer but rages troops instead of healing them. may be allowed to heal buildings when placed in clan castle and no troops left to rage.
What makes this unit/spell unique compared to the other units/spells in the game
- Unlike the rage spell, the new troop will follow troops to increase then offense and defense. The effect on heroes will be halved. Other flying troops will not be affected by its ability
What kind of strategies this new unit would enable (concrete examples are best)
- see answer to next question
What kind of army composition includes this unit or, how it could combine with other units for more advanced strategies
- combined with golems and healers, th9s will be able to stand a chance against th10s with inferno towers. this is helpful then mismatched in clan wars.
How someone could redo their base to protect against attacks from this unit
- this unit will behave and will have defensive stats like the healer. highly vulnerable to air defenses, some traps and xbows set to air.
Recently there are many, many, MANY threads about a healer-like troop that rages instead of healing.
Before posting, use the search function to see if your idea has already been suggested or if there are similar ideas to yours out there. If your idea has already been suggested, it is better to support, comment and discuss the idea on the same thread, rather than making hundreds of identical ones. Just "flip" a few of the older troop suggestion pages and you'll see many threads with an idea identical to yours, but in this case it would be more appropriate to see YOUR idea identical to theirs.