
Originally Posted by
Jbakes
Dark Troop
Mid to high lvl troop.
Main purpose: Ability to maneuver through base and expose traps prior to use of normal troops.
troop abilities: extreme speed, wall jumping.
restrictions: limited area in which it can move. As you lvl up, target area gets larger. Extremely low hp, no offensive power, purely designed to uncover traps/bombs/tesla.
Troop relies on speed to expose traps, yet has limited area of use and extremely low health. It is difficult for defensive troops to target this "scout", though a tesla has no problems once exposed. Due to its speed, it would not alert cc troops.
Potential for trap designed specifically for this type of troop causing instant expiration of troop.
This troop lends itself to a whole new strategy, which can be integrated with many of the strategies used currently. It would also require more thought in where traps/bombs/Teslas are placed. Because it has a limited area of use, strategically deploying this troop is a necessity. If deployed in an area where there are no traps, it then becomes useless, which is where strategy comes into play.
i believe this type of troop would add an additional layer of stategy throughout the entire game, without adding too much of an advantage on offense. It would add another element of strategy to base design as well as offensive attack.