View Poll Results: The battle day should:

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  • END, When all attacks are finished.

    189 69.23%
  • Continue, until 24 hours passes

    84 30.77%
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Thread: END BATTLE DAY, [CW] WHEN ALL THE ATTACKS ARE CONSUMED. (Why to wait more!!!)

  1. #21
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    this is good idea, but it doesn't work for international clans with different time zone players.... even this idea is implemented, war will end 2 to 4 hours early or 5 min early before 24 hours done.... may be after this idea is implemented, most of clan will try to finish there attack with in 12 hours.... so they can start new war ..this also posssible...

  2. #22
    Pro Member ZenCoC's Avatar
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    This would be a good idea until this latest clan perks update came out....

    If they do implement this idea, it will simply encourage people to create 10v10 clans to farm xp...
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  3. #23
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by ZenCoC View Post
    This would be a good idea until this latest clan perks update came out....

    If they do implement this idea, it will simply encourage people to create 10v10 clans to farm xp...
    No, i disagree totally with you. Ending attacks earlier happens in serious clans regardless of the participants number in war. It will encourage to do attacks earlier and i don`t see nothing wrong with it. Clan Perks encourage wars with 50 players because you can get more exp points , ( Go to Coc wiki Clan Perks , i think you misunderstood the rules)

  4. #24
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    Quote Originally Posted by Skenderbeu View Post
    No, i disagree totally with you. Ending attacks earlier happens in serious clans regardless of the participants number in war. It will encourage to do attacks earlier and i don`t see nothing wrong with it. Clan Perks encourage wars with 50 players because you can get more exp points , ( Go to Coc wiki Clan Perks , i think you misunderstood the rules)
    But 10v10 wars are easier than 50v50 wars therefore easier to farm exp in 10v10 wars.

  5. #25
    Forum Legend Lloopy14's Avatar
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    I dont have an issue with war end on early - people need the loot from war asap. But if it is to restart a new war I say no.

    There has to be a level playing field. Unless there is a cool down so the next war can be started only after the war period has run the full
    24h.

    Trying to co-ordinate people from across the world who are working / in school / have other commitments etc is not always possible in less than 24h.

    Whilst I appreciate this may not be the case in all clans I'm not convinced ending a war early is the way that most clans work. Allowing people to do war more frequently will just make the difference between clans too great too quickly - clans who need the 24h period will be disadvantaged within a matter of weeks. Sometimes you need to leave an inactive person in your clan to make up the numbers.

    At the moment clans are at a disadvantage if they chose not to war back to back. That is their choice.
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  6. #26
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    It will be exploited easily by clans. they finish all attacks in the first hour and start another war.

  7. #27
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by Lloopy14 View Post
    I dont have an issue with war end on early - people need the loot from war asap. But if it is to restart a new war I say no.

    There has to be a level playing field. Unless there is a cool down so the next war can be started only after the war period has run the full
    24h.

    Trying to co-ordinate people from across the world who are working / in school / have other commitments etc is not always possible in less than 24h.

    Whilst I appreciate this may not be the case in all clans I'm not convinced ending a war early is the way that most clans work. Allowing people to do war more frequently will just make the difference between clans too great too quickly - clans who need the 24h period will be disadvantaged within a matter of weeks. Sometimes you need to leave an inactive person in your clan to make up the numbers.

    At the moment clans are at a disadvantage if they chose not to war back to back. That is their choice.
    I think that some decisions are to be left to the clans. Why should we restrict the possibility to active and well organised clans to do CW more often. I really support the War END when all attacks are finished because first of all it doesn`t make any sense to me wait some hours while the result is clear. Second , well organised clans with active players that are really dedicated to the game should not me limited in a non democratic way to stay where they are cool down because others cant follow their. Third, 34000 exp points in my and my clan opinion is exaggerated and this will help a little to speed up (note that it will help only in those cases that the opponent team have the same attitude otherwise both teams are free to take as much time as they want and use all 24 hours if they need it). We are talking only about some hours may be from 1 - 8 hours before and in any case this wont happen every war.
    Last edited by Skenderbeu; March 3rd, 2015 at 01:32 PM.

  8. #28
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by irmtfan View Post
    It will be exploited easily by clans. they finish all attacks in the first hour and start another war.
    There`s nothing wrong about that. However, i think that it wont be so easy because neither of the clans would be obliged to finish the wars asap but if to clans have the same objective they shouldn`t be limited in a non democratic way.
    Last edited by Skenderbeu; March 3rd, 2015 at 02:48 PM.

  9. #29
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    Quote Originally Posted by Skenderbeu View Post
    No, i disagree totally with you. Ending attacks earlier happens in serious clans regardless of the participants number in war. It will encourage to do attacks earlier and i don`t see nothing wrong with it. Clan Perks encourage wars with 50 players because you can get more exp points , ( Go to Coc wiki Clan Perks , i think you misunderstood the rules)
    But when it's 10 vs 10 you can do all 20 attacks in a good hour or two
    and in that way a clan can just make itself 10 people,in 1 day get to level 10 clan,and then get everyone back,and here goes,a maxed out clan by warring 20+ times in what whould be equal to 1 war in current time

  10. #30
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    Quote Originally Posted by Murra View Post
    But when it's 10 vs 10 you can do all 20 attacks in a good hour or two
    and in that way a clan can just make itself 10 people,in 1 day get to level 10 clan,and then get everyone back,and here goes,a maxed out clan by warring 20+ times in what whould be equal to 1 war in current time
    Don't know how you did that math out.

    First of all, this thread suggests ending Battle Day early if both clans use all of their attacks before battle day ends. There is nothing mentioned in OP about shortening Preparation day, which would still be 24 hours. Not to mention if this idea is implemented there will be a million complaint threads about how the other team isn't finishing their attacks fast enough.

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