View Poll Results: The battle day should:

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  • END, When all attacks are finished.

    189 69.23%
  • Continue, until 24 hours passes

    84 30.77%
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Thread: END BATTLE DAY, [CW] WHEN ALL THE ATTACKS ARE CONSUMED. (Why to wait more!!!)

  1. #1
    Senior Member Skenderbeu's Avatar
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    END BATTLE DAY, [CW] WHEN ALL THE ATTACKS ARE CONSUMED. (Why to wait more!!!)

    Hello.

    I don`t know if this poll was made before but i think that when in a Clan War all the attacks are consumed by Both Teams the war should END. In wars happens sometimes that all the attacks are consumed the result is clear but the clans can`t start a new war until the Battle Day ends. Obviously without any obligation to finish attack ASP to players and clans.

    Now that SC introduced CLAN PERKS this would help to accumulate exp because in the best case to accumulate 34000 exp in order to reach lvl 10 in the best scenario a clan needs 148 CW all VICTORIES 50 - 50 players, X2 Days per CW 296 days Tot.

    Also the Ready Up Button is a feature that should be considered:
    Poll: Ready up button for Clan Wars


    Please VOTE and leave COMMENT. What is you experience?!!
    All comments are welcome, especially constructive criticism!
    If you disagree for any reasons, please explain why, thanks!
    Last edited by Skenderbeu; March 20th, 2015 at 01:29 PM.

  2. #2
    Millennial Club UnknownShadows's Avatar
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    Quote Originally Posted by Skenderbeu View Post
    Hello.

    I don`t know if this poll was made before but i think that when in a Clan War all the attacks are consumed by both Teams the war should END. In wars of 10 - 20 players it has happened often that all the attacks are consumed the result is clear but the clans can`t start a new war until the Battle Day ends.

    Now that SC introduced CLAN PERKS this would help to accumulate exp because in the best case to accumulate 34000 exp in order to reach lvl 10 in the best scenario a clan needs 148 CW all VICTORIES 50 - 50 players, X2 Days per CW 296 days Tot.

    Also the Ready Up Button is a feature that should be added:
    Poll: Ready up button for Clan Wars


    Please VOTE and leave COMMENT. What is you experience?!!
    With a ready up button you could have to wait up to 12 hours to start a clan war.

    The feature of it ending once all attacks are used sounds very good and I'm wondering why it isn't in already.

    i remember when we got 45 stars with 15 attacks on a 15v15 war and we just didn't use our other 15 attacks so sometimes it's not needed.
    Hay Day - Level 46 | GC: Calzs34 | Kik: HayDayCalzs [Not using Kik]
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    I think we should say no to everything above TH4! To heck with those pesky pekkas, funky freezes and other upgrades mixing up the strategy pool! Lets make this an all-barch game!

  3. #3
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    They want to intentionally slow us down. String out the experience longer. Gives them more time to work on the next update.

  4. #4
    Forum Veteran owene's Avatar
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    End at 24 hours because every clan would be off track time wise. With 24 hours, it keeps everything even.
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  5. #5
    Senior Member smasherz's Avatar
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    Quote Originally Posted by GastonOrozco View Post
    They want to intentionally slow us down. String out the experience longer. Gives them more time to work on the next update.
    I dont see what war result has something to do with it..

    To the OP, seems a very reasonable idea to end the war once all the attacks have been made... valid suggestion and i am sure this will be considered if SC notices it... the priority of implementing this might depend on what they are working now

    To the idea that the war could end as soon as we get all the available stars might not be the best becoz u would still want to attack to get the loot :-)
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  6. #6
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    I agree 100% with the idea.

    However our clan usually has people attack in the last couple of hours and typically so does our opposing clan so idk how much it would actually make a difference.

  7. #7
    Senior Member Duckbill77's Avatar
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    Very unfair to a lot of international clan who will need 24 hours to complete all attack whereas the localized one are allowed to finish war under 24 hours and start another one soon after for clan exp...

  8. #8
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    Quote Originally Posted by Duckbill77 View Post
    Very unfair to a lot of international clan who will need 24 hours to complete all attack whereas the localized one are allowed to finish war under 24 hours and start another one soon after for clan exp...
    You failed to understand the concept. Only when both teams have used all their attacks will the war automactically end. Very slight chance this happening in larger wars though

  9. #9
    Millennial Club vincentboy's Avatar
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    Quote Originally Posted by Duckbill77 View Post
    Very unfair to a lot of international clan who will need 24 hours to complete all attack whereas the localized one are allowed to finish war under 24 hours and start another one soon after for clan exp...
    why unfair?

    it's not like we are competing in the fastest one reaching max clan level

    local clan has it good, and international clan can always change to local clan whenever they want

  10. #10
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    Battle day probably won't end so fast, as i myself encourage the clan members to use one attack and see how the other clan performs before we rush out and do our second attack. I guess for small wars it may be a convenience when the attacks are over and done with quickly and you guys can move on.

    I would rather prefer they have a ready up option for preparation day. Once clan castles are filled, theres really not much else to do. Sure you can farm it up but that's why battle day is 24 hours already. I would say its a nice to have feature but not a necessity.

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