All in all, Supercell is a great company. Yes, they try to get as much money as possible. Every western capitalist (and most socialists as well!) does that! However, they're smart enough to know that they'll get more money from player loyalty and hard-core clash addicts then if they made a game where you were forced to buy gems. Compared with many other companies, they have a deep respect for their players. Take EA, for example. They rolled out Fifa 13, which was really popular. Then they made Fifa 14, which include tons of annoying in-app-purchases. For this reason many of my friends stuck with Fifa 13, with all teams/gamemodes/bonues etc, unlocked. Then, they release Fifa 15. This one not only had more in app purchases then 14, but they removed all but one of the gamemodes (career, quick match, practice, shoot out, etc etc). Despite numerous bad reviews, they still have not changed it, and to top it all off, they stopped support for Fifa 13. Their Madden app is one of the glitchiest and unreliable apps I have ever played. Now compare this to Supercell. People complain about wars being bacon-fests, they nerf hogs. People complain about the loot, they add a new level of producer, reduce zappers, and increase elixir for TH8 and 9. People say wars aren't economically sustainable, Supercell adds the new clan exp system. So, although they don't respond to every complaint and over-enthusiastic clasher, they shape the game in accordance with most people's wishes.






(will thats a joke)

