Results 1 to 9 of 9

Thread: Trap: the foxhole. Please read!!! It's not new ( obviously)

  1. #1
    Banned
    Join Date
    Feb 2015
    Posts
    42

    Lightbulb Trap: the foxhole. Please read!!! It's not new ( obviously)

    There should be a new trap in town hall level 7 named the foxhole. Similar to the spring trap, this will make troops fall into the trap. But why is this different? Because the troops trapped inside later ( if you accept ) will automatically be given in your army camp. If you decline, get 50% of troop cost. But the troops with higher AI like PEKKAS, lava hounds, etc. cannot be affected and can only trap ground units. ( obviously) I don't know the price because most of you will brag about it.

    This is not ruled out! Thank you.
    Last edited by Saim12052002; March 2nd, 2015 at 04:07 AM.

  2. #2
    Centennial Club Arasein's Avatar
    Join Date
    Feb 2015
    Location
    Leading the "Overused Illuminati Department Joke" Department of the Illuminati.
    Posts
    159

    Not a new thing. In the stickies.

    Trap Related:
    * Add a new trap that must be bought with Dark Elixir
    - - - - - - - - - -
    * Ambush/Foxhole trap - hidden storage for very few (1-3?) camp spaces of owner's troops for defense
    * Add a seeking/moving ground based trap similar to the air mines/bombs
    * Disguise traps as random building/obstacle/decoration
    * Convert tombstones to small traps/bombs - click on them, choose collect elixir or convert
    * Spring traps "launch" 15 spaces of troops OR stun for 2-3 seconds up to 30 spaces for hero/golem/pekka
    * Upgradable spring traps

    Other trap ideas: Moat, lightning rod, tar pits, pitfall, hole trap, poison shrubs, wildfire, rock wall, Decorations (dogs/animals) that attack enemies, ability to add poison ivy to walls, sticky trap, vine trap, stun, taser, vortex, freeze/permafrost, tremor/earthquake

  3. #3
    Banned
    Join Date
    Feb 2015
    Posts
    42
    Thank you for reading

  4. #4
    Centennial Club Arasein's Avatar
    Join Date
    Feb 2015
    Location
    Leading the "Overused Illuminati Department Joke" Department of the Illuminati.
    Posts
    159
    This is basically a spring trap, but you keep the enemies that were affected.

  5. #5
    Banned
    Join Date
    Feb 2015
    Posts
    42
    Quote Originally Posted by Arasein View Post
    This is basically a spring trap, but you keep the enemies that were affected.
    Yes, but still a difference.

  6. #6
    Super Member BrianHotshot's Avatar
    Join Date
    Jul 2014
    Location
    Part of the Illumin- I mean, Pony Club
    Posts
    846
    With the traps we currently have, it is enough to ruin a attack. Too many traps would make attacking too hard, thus unbalancing the game. Also, a trap that will basically take away troops from the offensive, and put them in your army camps is like a spring trap, but overpowered.


    Want a awesome sig like mine? Visit their page and ask them to make a sig that will fit you!
    Link: http://forum.supercell.net/showthrea...ics-Signatures
    Yesterday was history, tomorrow is mystery, today is a gift, and that's why we call it the present.

  7. #7
    Senior Member
    Join Date
    Sep 2014
    Location
    Mumbai, India
    Posts
    326
    I remember priest in age of empire who can convert troops ....

    momomo momomo momomo and woosh .... the troop color changes
    Motorclan (#P220VL0J)

    Accounts: King MandY, Lord Voldemort, Thanos and Agent Smith
    https://1.bp.blogspot.com/-T3Nh9E2G9...resdefault.jpg

  8. #8
    Senior Member DanGleeballs's Avatar
    Join Date
    Nov 2012
    Location
    The Seven Seas of Rhye
    Posts
    240
    What is this limited too, can Pekka's, witches and Golems fall in? Otherwise I don't want other players troops in my army camps, I'd have to constantly go on and clear them out.

    Quote Originally Posted by MandarDeodhar View Post
    I remember priest in age of empire who can convert troops ....

    momomo momomo momomo and woosh .... the troop color changes
    Yeah me too, happy days
    Last edited by DanGleeballs; March 2nd, 2015 at 11:03 AM.
    **The name's balls……………. DanGlee-Balls**
    R.I.P TH sniping
    -Clash IGN: Dan Gleeballs- -Clan: Co-Leader of "somethinunusual"- --Lvl 144--
    -Boom IGN: DanGleeballz- -Task Force: Royal Marines- --Lvl 62--
    -Played Clash since: 5th August 2012 -
    -Played Boom since: Beta release-


  9. #9
    New Guy Leviticus001's Avatar
    Join Date
    Jan 2015
    Location
    Redbank, Qld, Aus
    Posts
    45
    Wouldn't be fair if you could take a troop as it could be a higher level which you haven't unlocked yet, and if you're able to take any troop would be very unfair to the attacker.
    TH9 | Lvl 92 | BK lvl 11 & AQ lvl 11 | Clan Whatever one I'm in at the time of posting | Farming my massively rushed walls.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •