
Originally Posted by
ronpetit
Hello!, right now the function of revenge is a little bit unusefull, why?, come on, some random guy attack you, he stole trophies, gold and elixir, but you really have some motivation to revenge against him?, is easier to just attack someone else (because trying to revenge the 40% of times you got your enemy with a shield), and also if you win a revenge you don't get the ranked bonus, so i think that, that function is really poor, i recommend the next:
- Win a revenge let you steal 10% more of resources from your attacker, meaning that if your enemy got lot of resources you have the chance to win a good loot., no trophies for revenge, and no ranked bonus too
- You will only have 1 hour to perform your revenge
- Revenge ignore any shield
- The game will inform your enemy when a attack was for a revenge
- Make in the profile some "Nemesis" of you
- Make a revenge chain, if you attack someone, and then your enemy attack you as revenge, let your clan mates to see who revenged from you and try to revenge you making somekind of revenge chain with all the benefits