Okay, the name is uh...Dome of Zeus? Idk, let's figure out the name the later. And for the entire post, I'll just refer it as Dome.
Now, to start. The dome is a purchasable item starting from TH8 and above. On the purchase, menu it'll appear as a rod or a minefield-like appearance. Once purchased, the Dome could be attached/applied to your favoured building. Only one is available for purchase, but it can be later upgraded for stronger effects later on TH9/TH10.
How does it work? Example. I attached the Dome on my DE storage. Then later comes a TH8 with 3 lightning spells. Said raider drops a lightning spell on my DE storage. The Dome activates/triggers and appears as a forcefield-like form shielding the DE storage and absorbing the damage.
Furthermore, the Dome can be changed between two modes. I'll describe both modes below:
Mode 1:
-SHIELD - Once triggered, the Dome will appear as a forcefield with it's own amount HP. Once the Dome absorbs enough damage that goes beyond it's HP, it'll break and the building it's attached to will be then exposed. This will be useful for protecting against zappers, or to stall the raider from immediately stealing all that yummy DE. As an example, a L1 Dome would have 1K HP, this can resist a full x3 Lightning zap except for the last few hits, but that won't hurt much.
-BASH- Once triggered, the Dome will appear as a forcefield. Unlike SHIELD mode, this mode has a less HP. So instead, it has it's own special trait. What would it be? Well it would absorb all the damage it's receiving, and then counter-attacking/unleash it double the strength! (Or less/more, depending on level) The range of this counter-beam would be around 6 or 5 tiles. Example, let's give BASH mode Dome 500 HP. We have a mass group of Barbs just mauling on the Dome. The Damage done by the Mass Barbs causes the Dome to break and then trigger it's counter beam. The Counter-beam steps in and releases a powerful AOE blast that deal x1.5 DMG (Multiple with the Dome's HP, in this case 500HP, multiply yourself :P) It also has a special effect on the Freeze Spell. Example you have a Dome attached to an Inferno Tower. Raider drops a freeze spell on mentioned Inferno Tower, the Dome kicks in and quickly absorbs, it's counter-beam as an effect has a freeze effect, this causes an AOE counter-beam applied with the freeze effect to be unleased. Freezing troops in the 6 tiles vicinity.
Anyway, that's it! Let me know what you think of it.




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