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Thread: New Troops, Full details !!

  1. #11
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    Love the changes

    Quote Originally Posted by JoseAVilla View Post
    I like the idea, seems good .. But why would it be a little charcoal looking troop ? I was thinking more of a 'Zoro' looking character has a black hat, his choice of weapon is a crossbow. Tell me what you think of your modified idea, hope you like it😈.
    I rlly like the changes thx!

  2. #12
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    Quote Originally Posted by Batboy10 View Post
    I rlly like the changes thx!
    Thanks, I added to my list of troops.. And you are welcome 😏

  3. #13
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    Get this Trending !

    Any and all feedback is welcomed, you like these ideas reply with the "Support" title and discribe why you like about these ideas, hopefully they will considered and added to the game.

  4. #14
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    Quote Originally Posted by JoseAVilla View Post
    I would honestly like to see some more troops in the regular barracks and as well as the dark barracks. Nothing to overpowering but something that would make gameplay a little more different. We have many range, melee and air units.. But we only have a few splash damage troops. Some new troops for the dark barracks could be a :

    Name: Forest Dweller
    HP: 600
    DPS: 70
    Unit Type: Splash Dmg
    Ability: Throws boomerang type branch that hits two building.
    DE to train: 200
    Training time: 10min
    Housing space: 10 .
    Has no favorite building type.
    Speed Type: Slow
    Unit Look: Similar to the Character "Root" in Gardians of The Galaxy not the same but similar.
    Research Upgrades Cost: Lvl 2 - 35k De, Lvl 3 - 70k De, Lvl 4 - 100k De, Max Lvl 5 - 130k De
    Attacks - Ground only

    Name: HellRaiser
    HP - 1500
    DPS - 80(2x stonger against Inferno Towers)
    Unit Type - Single Target
    DE to train - 500
    Training Time - 20 min
    Housing Space - 25
    Ability - shoots a solid beam of blue Fire.
    Favorite target - inferno towers.
    Speed Type - as much as the barbs
    Unit Look: Gargoyole looking but without wings and is completely on fire. Fire turns light blue when the unit is maxed.
    Research Upgrades Cost: Lvl 2 - 50k De, Lvl 3 - 80k De, Max Lvl 4 - 160k De
    Attacks - Air And Ground


    Name: Ice Rager
    HP: 350
    DPS: 120
    Unit Type: Splash Damage
    DE to Train: 450
    Training Time: 5min
    Housing Space: 15
    Ability: Slows down the DPS of a defense by 1sec, shoots ice spikes
    Favorite Target: Archer Towers
    Speed Type: Mid
    Unit Look: Made out of cold artic ice has eyes blue as water itself, ice spikes on top his head
    Research Upgrades Cost: Lvl 2 - 45k De, Lvl 3 - 80k De, Max Lvl 4 - 120k De
    Attacks - Air and Ground


    Name: X-Hunter
    Dmg: 60
    Health: 500 or 700
    Training Time: 20min
    Cost to train: 500 Dark Elixir
    Cost to up grade barracks: 2.3mil
    Unit type: Ground but can hop over walls
    Fav traget: x-bow
    Upgrades: lvl2- 900,000 lvl3- 1.5mil lvl 4- 2.2 mil and maxed; lvl 5- 3mil
    Speed Type: Fast & Tanky
    Housing Space: 10 or 15
    Description: Accient Hunters that are from the depths of the darkest part of the Forest. These hardcore range troops have learned to control the black crossbow, their origin still remains a mystery but the are natural seekers of the mighty X-Bow.

    Troops for the regular barracks would be the :

    Mortar Mauler :
    Hp - 400
    DPS - 55
    Unit Type - Tank
    Elixir to Train - 7000
    Training time - 8 min
    Housing Space - 15
    Ability- Has a huge sack of boulders on his back and he chunks them at the mortars.
    Favorite Building - Mortar (obviously)
    Speed Type - Slow
    Unit Look: Viking looking unit with a rock helment and is slightly hunchedbacked
    Research Upgrades Cost: Lvl 2 - 500k elixir , Lvl 3 - 750k elixir, Lvl 4 - 1.3mil elixir, Lvl 5 - 3mil elixir, Max Lvl 6 - 5.5mil elixir
    Attacks - Ground only

    Orge :
    HP - 250
    DPS - 90
    Unit Type - Single Target
    Elixir to train - 10,500
    Training Time - 15 min
    Housing Space - 7
    Ability - Spits out Acid
    Favorite Building - Defenses
    Speed Type - Mid
    Weakness - Wizards Towers deal 2x the damage.
    Unit Look: Similar to the size of a Valk, has moss growing on it back and has a huge mouth which he spits his acid from
    Research Upgrades Cost: Lvl 2 - 500k elixir, Lvl 3 - 800k, Lvl 4 - 1.6mil elixir, Max Lvl 5 - 4 mil elixir
    Attacks - Ground

    These just a few that came to mind at the moment, Give constructive criticism please 😈 !
    Personnally, I would prefer if new troops had a new power. Not a specific favorite target. Some of these ideas have been asked for a lot, like the ice rager that slows down defences. Also, if the ice hauler slows down a building, when does teh slow down stop?

    Word out to the morphers!
    Always look on the bright side of life. For instance if you got raided and you lost 600 000
    elixir be happy you didn't lose 700 000 elixir!

    Unreadable yellow lives!


  5. #15
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    Quote Originally Posted by SuperMarc View Post
    Personnally, I would prefer if new troops had a new power. Not a specific favorite target. Some of these ideas have been asked for a lot, like the ice rager that slows down defences. Also, if the ice hauler slows down a building, when does teh slow down stop?
    The Ice Rager's ability to slow down the DPS is only in affect while the Ice Rager is attacking the defense. Once the Ice Rager dies the DPS of a defense will go back to normal, unless the Ice Rager destroys it first.
    Last edited by JoseAVilla; March 3rd, 2015 at 11:11 PM.

  6. #16
    Fresh Spawn
    Join Date
    Mar 2015
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    New Town hall 11

    The townhall gives you a whole new experience of the game by giving you new defenses that enhance your attack and defence.
    Appearance:-Covered in ice
    -Has an air defense at the top the town hall

  7. #17
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    Quote Originally Posted by DennisMboya View Post
    The townhall gives you a whole new experience of the game by giving you new defenses that enhance your attack and defence.
    Appearance:-Covered in ice
    -Has an air defense at the top the town hall
    Is this suppose to be an idea ?

  8. #18
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    Give some feedback please

  9. #19
    Fresh Spawn
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    May 2015
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    Erratic Enrager

    A dark troop that acts similarly to a healer, instead of healing it shoots frenzy. Someone can elaborate on this, in fact, please do.

  10. #20
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    Quote Originally Posted by JoseAVilla View Post
    I would honestly like to see some more troops in the regular barracks and as well as the dark barracks. Nothing to overpowering but something that would make gameplay a little more different. We have many range, melee and air units.. But we only have a few splash damage troops. Some new troops for the dark barracks could be a :

    Name: Forest Dweller
    HP: 600
    DPS: 70
    Unit Type: Tank
    Ability: Throws two punches of his mighty wooden fist, 2sec per flury
    DE to train: 200
    Training time: 10min
    Housing space: 10 .
    Has no favorite building type.
    Speed Type: Slow
    Unit Look: Similar to the Character "Root" in Gardians of The Galaxy not the same but similar.
    Research Upgrades Cost: Lvl 2 - 35k De, Lvl 3 - 70k De, Lvl 4 - 100k De, Max Lvl 5 - 130k De
    Attacks - Ground only

    Name: Infernite
    HP - 1500
    DPS - 80(2x stonger against Inferno Towers)
    Unit Type - Single Target
    DE to train - 500
    Training Time - 20 min
    Housing Space - 25
    Ability - Summons a blue fire from underground when he attacks, ability to melt through walls (takes him 3 seconds per wall)
    Favorite target - inferno towers.
    Speed Type - as much as the barbs
    Unit Look: Looks like Hades with a blue flame as hair , when he gets close to the wall his body becomes covered in blue flames
    Research Upgrades Cost: Lvl 2 - 50k De, Lvl 3 - 80k De, Max Lvl 4 - 160k De
    Attacks - Ground


    Name: Ice Rager
    HP: 400
    DPS: 120
    Unit Type: Splash Damage
    DE to Train: 450
    Training Time: 5min
    Housing Space: 15
    Ability: Slows down the DPS of a defense by 1sec every two hits, DPS goes back to normal as soon as the Ice Rager is killed
    Favorite Target: Any
    Speed Type: Mid
    Unit Look: Made out of rock hard Artice Ice , eyes blue as the deep ocean and he has bandana with the IR on it .. He looks like a frozen ninja in other words
    Research Upgrades Cost: Lvl 2 - 45k De, Lvl 3 - 80k De, Max Lvl 4 - 120k De
    Attacks - Air and Ground


    Name: Viking
    Dmg: 80
    Health: 500
    Training Time: 20min
    Cost to train: 500 Dark Elixir
    Cost to up grade barracks: 2.3mil
    Unit type: Theif
    Fav traget: Resource Storages
    Upgrades: lvl2- 90,000 lvl3- 1.5mil lvl 4- 2.2 mil and maxed; lvl 5- 3mil
    Speed Type: Mid
    Housing Space: 15
    Description: This Rugged Theif sailed the high ocean when he came across the island of Clash.. He saw all the riches that the islands contained, so he landed the ship and become apart of the Clash community. He kind is known for taking a lot of damage and taking enemies Loot.

    Troops for the regular barracks would be the :

    Mortar Mauler :
    Hp - 400
    DPS - 55
    Unit Type - Tank
    Elixir to Train - 7000
    Training time - 8 min
    Housing Space - 15
    Ability- Has a huge sack of boulders on his back and he chunks them at the mortars.
    Favorite Building - Mortar (obviously)
    Speed Type - Slow
    Unit Look: Viking looking unit with a rock helment and is slightly hunchedbacked
    Research Upgrades Cost: Lvl 2 - 500k elixir , Lvl 3 - 750k elixir, Lvl 4 - 1.3mil elixir, Lvl 5 - 3mil elixir, Max Lvl 6 - 5.5mil elixir
    Attacks - Ground only

    Orge :
    HP - 250
    DPS - 90
    Unit Type - Single Target
    Elixir to train - 1,500
    Training Time - 15 min
    Housing Space - 7
    Ability - Spits out Acid
    Favorite Building - Defenses
    Speed Type - Mid
    Weakness - Wizards Towers deal 2x the damage.
    Unit Look: Similar to the size of a Valk, has moss growing on it back and has a huge mouth which he spits his acid from
    Research Upgrades Cost: Lvl 2 - 500k elixir, Lvl 3 - 800k, Lvl 4 - 1.6mil elixir, Max Lvl 5 - 4 mil elixir
    Attacks - Ground

    These just a few that came to mind at the moment, Give constructive criticism please 😈 !
    Newly edited check it out !!!

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