adding more heros would make the game unblanced as hell yes i know that but you are only allowed 2 heros max.
th7 (melee) hero
Barbarian king
Level Damage per Second DPS in Ability Hitpoints Regen Time Ability Level Training cost Training Time Town hall
Level Required1 120 N/A 1700 30m N/A. 10000 None 7 40 259 673 4453 1h 48h 8 190000 7d 10
Hill giant
Level Damage per Second DPS in Ability Hitpoints Regen Time Ability Level Training cost Training Time Town hall
Level Required1 90 N/A 2500 30m N/A. 10000 None 7 40 200 N/A 10000 1h 48h 8 190000 7d 10
Ability
high threat (passive)- turrets that the hill giant is within there range must target him (does not override preference)
Hel (valhyrie)
Level Damage per Second DPS in Ability Hitpoints Regen Time Ability Level Training cost Training Time Town hall
Level Required1 180 N/A 1000 30m N/A. 10000 None 7 40 400 1000 3000 1h 48h 8 190000 7d 10
Ability
thor's wrath (active)- deal high damage to buildings and troops near hel
th9 (ranged) hero
Archer queen
Level Damage per Second Hitpoints Regen Time Ability Level Training cost Training Time Town hall Level Required 1 160 725 30m N/A 40000 None 9 40 419 1630 1h 48m 8 200000 7d 10
Saint (healer)
Level Damage per Second Hitpoints Regen Time Ability Level Training cost Training Time Town hall Level Required 1 -120 500 30m N/A 40000 None 9 40 -300 1200 1h 48h 8 200000 7d 10
Ability
divine healing (active)- heal all troops (and other heroes) for ½ there total health
Sorcerer (witch)
Level Damage per Second Hitpoints Regen Time Ability Level Training cost Training Time Town hall Level Required 1 140 600 30m N/A 40000 None 9 40 350 1400 1h 48h 8 200000 7d 10
Ability
undying army (passive)- sorcerer can summon skeleton versions of barbarians, archer, and giants



