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Thread: New troop ideas !!! Please read

  1. #11
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    Quote Originally Posted by Quake View Post
    Nice idea. I like it.
    Thanks for the support & For those that think these new idea for troops are unnecessary think again.. The balance between defending and attacking has been knock out of w♥♥♥♥. Defense is far more stronger now than attacking is, plus it's time for some new additions to the dark barracks.

  2. #12
    Fresh Spawn
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    Very good idea

    Quote Originally Posted by JoseAVilla View Post
    I would honestly like to see some more troops in the regular barracks and as well as the dark barracks. Nothing to overpowering but something that would make gameplay a little more different. We have many range, melee and air units.. But we only have a few splash damage troops. Some new troops for the dark barracks could be a :

    Forest Dweller:
    HP: 600
    DPS: 70
    Unit Type: Splash Dmg
    Ability: Throws boomerang type branch that hits two building.
    DE to train: 200
    Training time: 10min
    Housing space: 10 .
    Has no favorite building type.
    Speed Type: Slow
    Unit Look: Similar to the Character "Root" in Gardians of The Galaxy not the same but similar.

    HellRaiser :
    HP - 1500
    DPS - 80(2x stonger against Inferno Towers)
    Unit Type - Single Target
    DE to train - 500
    Training Time - 20 min
    Housing Space - 25
    Ability - shoots a solid beam of blue Fire.
    Favorite target - inferno towers.
    Speed Type - as much as the barbs
    Unit Look: Gargoyole looking but without wings and is completely on fire. Fire turns light blue when the unit is maxed.

    Ice Rager:
    HP: 350
    DPS: 120
    Unit Type: Splash Damage
    DE to Train: 450
    Training Time: 5min
    Housing Space: 15
    Ability: Slows down the DPS of a defense by 1sec, shoots ice spikes
    Favorite Target: Archer Towers
    Speed Type: Mid
    Unit Look: Made out of cold artic ice has eyes blue as water itself, ice spikes on top his head

    Troops for the regular barracks would be the :

    Mortar Mauler :
    Hp - 400
    DPS - 55
    Unit Type - Tank
    Elixir to Train - 7000
    Training time - 8 min
    Housing Space - 15
    Ability- Has a huge sack of boulders on his back and he chunks them at the mortars.
    Favorite Building - Mortar (obviously)
    Speed Type - Slow
    Unit Look: Viking looking unit with a rock helment and is slightly hunchedbacked

    Orge :
    HP - 250
    DPS - 90
    Unit Type - Single Target
    Elixir to train - 10,500
    Training Time - 15 min
    Housing Space - 7
    Ability - Spits out Acid
    Favorite Building - Defenses
    Speed Type - Mid
    Weakness - Wizards Towers deal 2x the damage.
    Unit Look: Similar to the size of a Valk, has moss growing on it back and has a huge mouth which he spits his acid from

    These just a few that came to mind at the moment, Give constructive criticism please 😈 !
    I really like the Hellraiser.It doesn't seem to strong and I like the name.The other troops seem really good.I hope Supercell likes the idea.

  3. #13
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    Quote Originally Posted by Dragonsmoke View Post
    I really like the Hellraiser.It doesn't seem to strong and I like the name.The other troops seem really good.I hope Supercell likes the idea.
    Thanks for your Feedback & Support 😈👌. I'll try to add some ideas for spells well if they aren't already ruled out lol

  4. #14
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    SuperCell

    Please consider some of these ideas, it's time for new troops, they're aren't many war compisitions that are effective in the higher levels, this will be a great add.

  5. #15
    Trainee
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    nice idea. how's its availability preferences in townhalls? what levels are these unlocked if ever? would be nice to see new available troops though

  6. #16
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    Quote Originally Posted by coppi View Post
    nice idea. how's its availability preferences in townhalls? what levels are these unlocked if ever? would be nice to see new available troops though
    Alright I was thinking that the Forest Dweller could be unlocked at th9 it would be between the Golem and Witch. At Th 10 you unlock the Lava Hound, the you upgrade it again and get the Ice Rager and and finally you Reach the HellRaiser

    For regular barracks the mortar mauler could be unlocked at th6 along with the healer, and the Orge along with the dragon at Th 7 barracks LVal's won't change expect the Dark Barracks of course.

  7. #17
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    This should go in the subforum.

  8. #18
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    Quote Originally Posted by edomingox View Post
    This should go in the subforum.
    Subforum of new troops and spells yes I know.. I didn't realize I posted it on here until I had posted it lol

  9. #19
    Fresh Spawn
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    Nice idea. I think the Forest Dweller is not high or low making it good.

  10. #20
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    Quote Originally Posted by HiMyNameIsPJ View Post
    Nice idea. I think the Forest Dweller is not high or low making it good.
    Yeah I didn't want to make any of these troops OP, cause then it could through the gameplay out of a line ment but thanks for the Support and your feedback 😈👌

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