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Thread: Clan Leagues.

  1. #1
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    Clan Leagues !!! Check it out!

    Why can't we have clan leagues being based on the amount of trophies a clan has. I believe that if there some way you can challenge another clan with the same amount of trophies as yours to war and they can accepted and when you win war you move up in the Clan league, of course clan leagues will be divided into different sections. This will make warring an even more useful event then just stacking war wins, also you could tournaments to see which clans has some skills. At the end of each Clan league season there could be an Xp rewarded to the top 5 clans in there league. I believe by doing this it would be even more exciting and even more competitive through out the clans. If y'all have some opinions which could make this idea better Please feel free to speak your mind.
    Last edited by JoseAVilla; February 26th, 2015 at 08:14 PM.

  2. #2
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    Give any constructive criticism that would help make this idea ideal.

  3. #3
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    Quote Originally Posted by JoseAVilla View Post
    Why can't we have clan leagues being based on the amount of trophies a clan has. I believe that if there some way you can challenge another clan with the same amount of trophies as yours to war and they can accepted and when you win you move up in the Clan league, of course clan leagues will be divided into different sections. This will make warring an even more useful event then just stacking war wins, also you could tournaments to see which clans has some skills. At the end of each Clan league season there could be an Xp rewarded to the top 5 clans in there league. I believe by doing this it would be even more exciting and even more competitive through out the clans. If y'all have some opinions which could make this idea better Please feel free to speak your mind.
    The main issue I see with this is the fact that trophys can be achieved to a very high rating with no actual skill involved.
    This recent update has given more relevance to wars than just "stacking wins" and has not removed ones ability to play the game in their desired fashion, it's quicker to be an adept war clan if you wish for your members to reap the perk benefits earlier which in turn gives more relevance to winning wars.

  4. #4
    Senior Member Hinkdad's Avatar
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    Because what would happen is really good clans will drop all their members to Bronze and curb stomp all the newer players just to get easy wins.

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  5. #5
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    I see what you mean, I do agree I've seen th snipers that have no skill but tons of trophies. But what about having Clan War tournaments with about 40 clans total.. And who places in the top 5 recieve Clan Xp which can useful now since the Clans need Xp to be upgraded.

  6. #6
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    Quote Originally Posted by Hinkdad View Post
    Because what would happen is really good clans will drop all their members to Bronze and curb stomp all the newer players just to get easy wins.
    That's a very valid reason, and you are right most likely that will happen. But what if instead of being ranked by trophies it could be like an average of the clan members exp lvl into one total lvl of exp for the clan. So therefor people who have weak clans won't have to go through with going to war with strong players who just decided to drop trophies to be able to challenge weaker clans.

  7. #7
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    A form of tournament would be great but I dont doubt it would be complex, if it was a system as you suggested then it would be small in the scope of things and only accessible to a small group.

    Hey, could work? I saw a particular movie the other day lets see if you can guess.

    Upon your clan reaching 10 consecutive war victorys you are inserted into a monthly lottery in which 50 clans are selected. On the tournaments prep day a number will be displayed to signify a town hall level and the Leaders of the 50 clans select two members significant to the number to participate in a 100 man tournament, The top 3 players reap a reward of gems to the members of their clan and the losers of the tournament perhaps recieve clan xp as a token (or the clan could blow up and disband instantly!). I'd prefer to see a negative results for losing.. if only to show that even the strongest cannot overcome..


  8. #8
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    Quote Originally Posted by JoseAVilla View Post
    That's a very valid reason, and you are right most likely that will happen. But what if instead of being ranked by trophies it could be like an average of the clan members exp lvl into one total lvl of exp for the clan. So therefor people who have weak clans won't have to go through with going to war with strong players who just decided to drop trophies to be able to challenge weaker clans.
    That way it is quite unbalanced as well.

    Think about a 10on10

    1 Clan has 5 townhall 10 bases and are level 100, the other 5 are dumb bases that joined directly after tutorial

    other clan has 10 level 7-9 bases and each of them is level 50-80

    The overall exp are the same.


    The first clan will steamroll the other one, because the top 5 players each use theier 2 attacks to get 30 stars total, the other clan.

    Maybe you look at my post and give me feedback as well, i have a similar idea.

    http://forum.supercell.net/showthrea...n-2-Week-cycle

    i am looking forward in reading your feedback

    kind regards.

  9. #9
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    [QUOTE=WingChris;3984509]That way it is quite unbalanced as well.

    Think about a 10on10

    thanks for the feedback lol, sorry for the late response. Also feel free to comment on my other ideas would help to have some support and constructive crticism .

  10. #10
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    Aw, I was hoping that somebody would spot the reference. :-)

    I'd assume a new tournament function for everybody would require a good amount of work, if it was to be a format which allows very few members of the community to participate it would be fair that it would be random and accessible to all.

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