Our clan is fighting lots, but it's a royal pain in the ♥♥♥ to have to switch the clan to "closed" every time a war starts (and back again at war end) in order to prevent the other team from signing up, peeking at our bases (where traps are, what we have in our castles) and reporting back for a cheap advantage. Our current war is being spoiled because all the bases with dragon backup have been mysteriously avoided. Expensive loss and not much fun to play.
Suggested fix: Currenly the clan type options are; "anyone can join", "invite only" and "closed". How about adding an option for "no joining once war initiated"? This would mean that the enemy team couldn't sneak in and report our strategies (not even with a second account).





