New Dark unit beyond the lava hound. This unit will essentially be a large Zeppelin shaped balloon unit but will move slower and will attack with the units it is loaded with. (Either archers or minions or wizards. It will drop bombs if no ranged unit is loaded) once destroyed it drops the internal units out of the Zeppelin where it was destroyed.
This unit will be the only one when upgraded the housing requirement changes because it will have the secondary ability of capacity changes. Example lv 1 may hold only 4 units growing by 2 every level. The base damage of the bombs it drops will change but will only be utilized if again melee troops are loaded. Other than capacity health will increase as well. So essentially the housing cost will be say 8+1 for every troop inside. You will create the troops to load into the Zeppelin so if you have lv 6 minions you will be attacking with those from the safety of the Zeppelin until it dies. Only like balloons they will go down fast.
What this unit would do for the game is to revitalize the air attack platform, currently the minion loon and dragon are the only attacks and minions are a relatively weak unit not even often used in place of more loons. This would bring the ability to use BOTH air and ground at the same time. The unit capacity count will keep from putting too many powerful units inside (if level 5 was its max level that would make for a max load of 12). The additional housing expense would make it so the unit itself can not be "OP" as the Zeppelin itself cost 8 then you still pay for your troop cost.
Level scaling as follows.
Lv1
Hit points - 300
DPS - 75 (slow attack like loons)
Housing cost - 8 (plus what's inside)
Troop capacity - 4
Lv2 - 65000 dark
Hit points - 345
DPS - 105
Troop capacity - 6
Lv3 - 75000 dark
Hit points - 390
DPS - 130
Troop capacity - 8
Lv4 - 85000 dark
Hit points - 445
DPS - 155
Troop capacity - 10
Lv5 - 95000 dark
Hit points - 515
DPS - 185
Troop capacity - 12
Last edited by Connel2; February 24th, 2015 at 09:36 PM.
Reason: More content