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Thread: Will Clan XP limit "hopping" ?

  1. #21
    Centennial Club
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    I'm guessing that it will take at minimum 100 war wins to get to level 10, probably much higher than that. There are still not that many clans with that many war wins out there.
    Casterly Rock Co-Leader 360+ War Wins - Casterly Pebble Sister Clan 300+ War Wins
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  2. #22
    Senior Member
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    This will reduce, but not eliminate, the number of new clans being started. It will not impact hopping in the least. We need a five minute delay on donating upon join and a 24 hour delay before warring. That would cut down on hoppers.
    Leader of Level 9 HonorB4Glory (#9YPPGU0), Level 154, TH10, FIN 203k, 622 war stars




  3. #23
    Super Member
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    Quote Originally Posted by Ninja352 View Post
    Clans under 10 people already couldn't go to war, yet there are plenty of them.

    "Prevent" is not correct, it can and will still happen and some of those clans will be content in being small. Also, read my previous comment.
    You are completely ignoring the fact that there was no incentive to do wars pre-update, they were just there for fun. So If a clan didn't care about wars then there was no draw back being in a small clan. Now there are actual benefits to warring, so being in clan with single digit members has disadvantages that did not exist a day ago.

  4. #24
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    Will promote hopping

    In a clan that doesnt win a lot of wars

    In a clan thats a farming

    People will stop to drop and leave clans that are not high level. People will seek clans that are higher

  5. #25
    Centennial Club
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    Quote Originally Posted by Franchise View Post
    I take it you do not like the effect on newer clans. As a year old clan with a really tight group who is now looking for a few loyal recruits to add to our successful war clan I can say this really helps our cause. I do understand how new clans be starting with some big hurdles compared to clans that have been around longer but there are too many clans out there with >5 members and are idle.

    It has always annoyed me that there are so many players always in global trying to start a clan when they can join a strong existing clan and benefit more. But everyone wants to be "leader". This system makes everyone more of a contributor and therefore maybe gives the satisfaction of being a good or elite member. Something donations could never really do since they are reset each season.

    I like cutting down on lame clans. reducing clutter is always a good thing IMO.
    lol i think i saw you in global the other day..you're in norsk global right?

  6. #26
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    Quote Originally Posted by Roarke View Post
    That's why good players don't look for clans on Global, and good clan leaders don't bother trying to recruit from there.
    Well there's a harsh and false generalization.

  7. #27
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    Quote Originally Posted by MrScribbler View Post
    Well there's a harsh and false generalization.
    Kinda true, we can always tell when one of our clans Champs says just "boo" in general we are flooded with lowbie requests.... or flip it and if you are a good base and ask for clan in general you will be flooded with join me req's from new clans

    So good players and good clans rarely try to wade thru the mess that is Global
    Last edited by Bipi; February 25th, 2015 at 12:51 AM.

  8. #28
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    Quote Originally Posted by Bipi View Post
    Kinda true, we can always tell when one of our clans Champs says just "boo" in general we are flooded with lowbie requests.... or flip it and if you are a good base and ask for clan in general you will be flooded with join me req's from new clans

    So good players and good clans rarely try to wade thru the mess that is Global
    I recruit exclusively in global (which is what I think you're talking about), and while I'm ok with being called a bad leader, telling me my members are not good players is ridiculous. Many clanless people look for clans on general without posting or let their inboxes fill up, both of which solve the problem you describe, and hitting the reject button really isn't too much work although the clutter can get annoying.

  9. #29
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by Dpino View Post
    You are completely ignoring the fact that there was no incentive to do wars pre-update, they were just there for fun. So If a clan didn't care about wars then there was no draw back being in a small clan. Now there are actual benefits to warring, so being in clan with single digit members has disadvantages that did not exist a day ago.
    Ummm the incentive of warring pre-update was to win stars to make your profile look better (and the achievement for gems), increase the amount of wins displayed on clan description (easier to recruit with more wins), and the loot which can be used for upgrades (and also an achievement for gems). So you are wrong in saying there was never any incentive. There has always been incentive.

    | Town Hall: 9 | Level: 103 |
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    ​| Clan Level: 12 |
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  10. #30
    Forum All-Star Wintaburr's Avatar
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    I don't think it would prevent peepz from hopping to a stronger clan, in terms of clan level and members, but it will prevent them from making or joining a newly-made clan.

    IGN: Leryx Emberlaze | Status: Slightly Inactive (Attacks won/season = 20 to 60)
    Current stats as of April 6, 2015 (GMT+8):
    Started playing on Mar. 30, 2014, semi-quit on Sept. 18, 2014, and came back to the game on Nov. 2, 2014. Stopped actively farming starting April 6, 2015.-
    lvl 133 | TH10 | 1.15 billion GG | 3.18m HH | 62
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