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Thread: ☁️☁️improvement!☁️☁️

  1. #1
    Forum Legend Superfinch30's Avatar
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    ☁️☁️improvement!☁️☁️

    First off, apologies for this being in the wrong place, but it is already buried after only 10 minutes in the right place. Figured this was worth another airing considering todays update.

    ☁️☁️improvement!!☁️☁️
    Original idea not mine, it's Dahimi's, but the clan perks of this update rather set a precedent that may make it more likely.

    So, please, before this gets buried, humour me.

    High trophy pushing is a grind. At 4k+, the population is so small, and constantly playing in long stints, that there are always very few bases to attack. This results in hours of staring at clouds.

    SC has always deemed this unfixable, which to an extent, it is. If there isnt a massive incentive to push to higher and higher trophy levels, then very few will. Its an awful lot of effort, for no reward.

    So, i propose, more leagues above champion, maybe in increments of 400🏆s rather than 200.

    So champ 3, 3200-3600
    Champ 2, 3600-4000
    Champ 1, 4000+

    Maybe even an extra crazy one for all the uber pushers at 4400+.

    Rather than increasing league bonus, which is already huge, why not have perks, like the war-related clan ones, for being in each league.

    Useful things would be reduced spell or troop training times. Nothing more frustrating than sitting in clouds for 2 hours, do a raid, go home, heroes awake, camps full, spells empty. Which then take an hour on boost.

    If there was actually a useful incentive to climb to the crazy cup levels, then surely more people would.

    This in turn increases the player population up there, reduces the clouds, and generally makes big pushing a far less painful experience.

    So, thanks for reading, if you got time before it was buried under GOBLIN HERO PLZZZ.

    If you want a tldr, its PERKS LIKE CLANS BUT FOR BIG 🏆S.

    TH10s with 50+ hero levels, 9.5s with 40+, silent noobs<> needs you!
    #2JVURUY.
    Maxed TH11 lvl204 17HH. 🏆 record 5639

  2. #2
    LachNessMeownster's Avatar
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    Looks awesome finch and Dahimi.

    Ive often hoped for new leagues above champ, but let's face it, we are the minority.
    Still, great idea!

  3. #3
    Forum Legend Superfinch30's Avatar
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    He posted it ages ago, i tried again a good while ago. But at the time, there was nothing similar in game.

    Now there is. So who knows....

    TH10s with 50+ hero levels, 9.5s with 40+, silent noobs<> needs you!
    #2JVURUY.
    Maxed TH11 lvl204 17HH. 🏆 record 5639

  4. #4
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    Quote Originally Posted by Superfinch30 View Post
    First off, apologies for this being in the wrong place, but it is already buried after only 10 minutes in the right place. Figured this was worth another airing considering todays update.

    ☁️☁️improvement!!☁️☁️
    Original idea not mine, it's Dahimi's, but the clan perks of this update rather set a precedent that may make it more likely.

    So, please, before this gets buried, humour me.

    High trophy pushing is a grind. At 4k+, the population is so small, and constantly playing in long stints, that there are always very few bases to attack. This results in hours of staring at clouds.

    SC has always deemed this unfixable, which to an extent, it is. If there isnt a massive incentive to push to higher and higher trophy levels, then very few will. Its an awful lot of effort, for no reward.

    So, i propose, more leagues above champion, maybe in increments of 400🏆s rather than 200.

    So champ 3, 3200-3600
    Champ 2, 3600-4000
    Champ 1, 4000+

    Maybe even an extra crazy one for all the uber pushers at 4400+.

    Rather than increasing league bonus, which is already huge, why not have perks, like the war-related clan ones, for being in each league.

    Useful things would be reduced spell or troop training times. Nothing more frustrating than sitting in clouds for 2 hours, do a raid, go home, heroes awake, camps full, spells empty. Which then take an hour on boost.

    If there was actually a useful incentive to climb to the crazy cup levels, then surely more people would.

    This in turn increases the player population up there, reduces the clouds, and generally makes big pushing a far less painful experience.

    So, thanks for reading, if you got time before it was buried under GOBLIN HERO PLZZZ.

    If you want a tldr, its PERKS LIKE CLANS BUT FOR BIG 🏆S.
    100% agree :-)

  5. #5
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    this is in the wrong forums...

  6. #6
    LachNessMeownster's Avatar
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    Quote Originally Posted by Pendragon47 View Post
    this is in the wrong forums...
    Glad you read it.

  7. #7
    Forum Legend Superfinch30's Avatar
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    Quote Originally Posted by Pendragon47 View Post
    this is in the wrong forums...
    Bravo. If you are a mod, feel free to move it. If not, please acceot the apology which is the first thing below the title.
    Just 36 minutes is enough to wipe this from top page of IFR, nearly all of them polls about badge customisation and getting xp for historic wars.
    See why its here?

    TH10s with 50+ hero levels, 9.5s with 40+, silent noobs<> needs you!
    #2JVURUY.
    Maxed TH11 lvl204 17HH. 🏆 record 5639

  8. #8
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    Quote Originally Posted by Pendragon47 View Post
    this is in the wrong forums...
    if it's in the wrong forums you could report it and it will simply be moved to the right one. No need to spam post like these on threads. To the OP, I like this idea I saw no real reason to push forward into 4000 cups once I had the ability to do so. I think with the addition of subdivisions in champs league this will bring more players going that high.

  9. #9
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    ok its still in the wrong forums lol. maybe you don't read or just like to fail a lot

  10. #10
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    While its a idea, I don't think there is enough players to warrant new sub leagues in champs, and it's not going to improve the slog at 4,000+ either, but as more and more players are maxing their bases more and more players will opt to push, which will eventually put more players up there, just give it time
    Probably a higher level, a higher Townhall, better walls and better heros.

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