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Thread: New Spell Idea (Directional Spell)

  1. #1
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    New Spell Idea (Directional Spell)

    This is a new spell idea that makes troops go into one specific direction for a short period of time. Dragons, hogs and pekkas are hard to control and they seem to be highly frustrated troops because they like to go the wrong way. With this spell you can place down your dragons or whatever and then place this spell over the top of them and they will go the direction the spell points no matter. This spell will will not last long at all, and it can be used like a jump spell is used now. This spell would not necessarily draw troops from all over the map to come to it but only troops within a reasonable range would be drawn to the spell. The spell would be an orangeish yellow in color and it will have arrows that go back and forth (like the jump spell jumps up and down) that show what direction the spell is going to take the troops. For upgrading the spell a level 1 directional spell would only make them go one way. Then a level two would have the option for two ways, level three would have three options and a max level 4 would have 4 options. These options would be available when placing the spell you can tap once for the first option of straight, a double tap would be the option of right, and so on and so forth. Yes there could be potential problems with this spell but I do believe that if this is looked at and taken into serious consideration for the game that it would add great spell variety and a new spark to the game that we all love.

  2. #2
    Senior Member akshay180496's Avatar
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    not that good

    It will be op e.g.when used with drags to deatroy the one last AD which the drag missed

  3. #3
    Forum Superstar WarrenJames's Avatar
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    Kinda skimmed over it, and not that familiar with spell balancing.

    Mainly I'm here to say this is in the wrong forum...
    ...
    and please use more paragraph breaks.

    You can delete this and remake it in the Troops and spells subforum
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    I had a similar idea with the use of a directional spell. Heres my idea and tell me what you think of it.
    New spell would be called "Commander Spell". This spell would be broken into two uses per spell and last for 3 seconds at level 1, 5 seconds at level 2, and 7.5 seconds at level 3. The cost of each upgrade would be 1,500,000 elixer - 4d. 2,250,000 elixer - 6d. 3,000,000 elixer - 7d. This spell would direct troops to a certain area. By putting half of the spell in one area it directs all the troops to that one area immediately.

  5. #5
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    Quote Originally Posted by DiamondFire View Post
    I had a similar idea with the use of a directional spell. Heres my idea and tell me what you think of it.
    New spell would be called "Commander Spell". This spell would be broken into two uses per spell and last for 3 seconds at level 1, 5 seconds at level 2, and 7.5 seconds at level 3. The cost of each upgrade would be 1,500,000 elixer - 4d. 2,250,000 elixer - 6d. 3,000,000 elixer - 7d. This spell would direct troops to a certain area. By putting half of the spell in one area it directs all the troops to that one area immediately.
    Thats not a bad idea.

  6. #6
    Junior Member cti4sw's Avatar
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    They recently modified the Jump spell to do this.


    Ivan Edvardsson
    / Backup Guy

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