although it would be more balenced with a 5 star system and also probably easyer to implement
although it would be more balenced with a 5 star system and also probably easyer to implement
Instead of Star at 50% and 75% destruction...
we can have stars at 33% and 66% destruction..!!
or at 40% and 70% destruction..!!
Just equally space them..!!![]()
LOVE this idea. For many reasons, most of which are already stated in this feed. But I also think this might mitigate some of the issues clans face with poor war matchups.
Life is what happens to you while you are busy playing clash
I like this ideawill it mean you get less trophies if you snipe the town hall?
Idk about having this outside of wars
I see a lot of people missing the point here, but I absolutely agree with your idea. We also experience the problem that it is almost impossible to get 3 stars at th10 which ends up in a draw basically every war, because people do not have any problem with getting 2 stars at th10. Therefore, your idea is a great improvement for the clanwars at high level th's.
I also see people mentioning idea's like introducing a 4th star at 33% or below. Now that is exactly what we do not need. We need a gap closer between 50% and 100% for people who are skilled, but can not improve since there are bases that are impossible to 3 star. If you end up having 49% or lower you just need to practice a little more.
I really hope supercell will have a look at this!
I agree. 75% clear should get a little more credit. Collectors and town hall ranks the same as everything except a builder hut. It is very anoying when good players miss out on recognition in war. Nothing worse with 30 seconds to go and 2 buildings left with the troops all bashing away at walls..