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Thread: 4 STAR SYSTEM!!! CLAN WARS (Increase the game dynamics)

  1. #131
    Centennial Club JHBaker's Avatar
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    Thumbs Up Good Idea!

    I think it's a good idea. I can see where you are comming from, and many Clan wars have ended in disaster because of a perculiar star system and I think this woul dbe a much more honnest way of doing it. Maybe only for Wars but I don't know. Good job though!

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  2. #132
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by MehulJ View Post
    i still find 5 stars to be a good option!
    my opinion , i respect yours too!
    if you want a 5 star system with 25% victory i dont think thats a good idea.
    Last edited by Skenderbeu; March 16th, 2015 at 04:15 PM.

  3. #133
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    The problem with a 4 or 5 star system is that it lowers the value of getting to the TH. Before, you could 98% and only 1 star. Here, you could get 2 or even 3 stars, which significantly lowers the value the TH gives.

    I am not saying I don't like it, I am saying it isn't just an extra star thing. It changes the dynamics quite a lot.

  4. #134
    Forum Hero rwelshjr's Avatar
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    I think they may be heading that way anyhow. They are first working to make 3 stars very hard and that makes sense as a first step. 3 stars used to be too common and if everyone was getting 3 then everyone would just be getting 4 or 5 so what would be the point?

    In order to have room for increasing the number of stars they have to first increase the amount of separation between 1, 2, and 3 star attacks and that has certainly been happening. (especially between 2 and 3)
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  5. #135
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by rwelshjr View Post
    I think they may be heading that way anyhow. They are first working to make 3 stars very hard and that makes sense as a first step. 3 stars used to be too common and if everyone was getting 3 then everyone would just be getting 4 or 5 so what would be the point?

    In order to have room for increasing the number of stars they have to first increase the amount of separation between 1, 2, and 3 star attacks and that has certainly been happening. (especially between 2 and 3)
    i have explained very well all the points. may i ask what th are you and what th lvls is your clan mainly composed. My clan attack with lava-loons and all players are very good (most of attacks +75% or 100%) at war but with some good th10 bases we have the issue that is impossible to get 3stars especially when we fight with a stronger clan. However the difference in strength is not shown in the number of stars because we get 2stars and the other clan gets 2stars too. if we had a 4 star system the war results would be different and for all clans the attacks of a barely 50% +th that is really very simple ( i can get it with non specialized troops ) would not be good but normal.
    Last edited by Skenderbeu; March 16th, 2015 at 04:56 PM.

  6. #136
    Senior Member Tpjones's Avatar
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    I dislike the idea, the game dynamics are fine as they are, no need to change them in my opinion

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  7. #137
    Senior Member Skenderbeu's Avatar
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    Quote Originally Posted by wolpak View Post
    The problem with a 4 or 5 star system is that it lowers the value of getting to the TH. Before, you could 98% and only 1 star. Here, you could get 2 or even 3 stars, which significantly lowers the value the TH gives.

    I am not saying I don't like it, I am saying it isn't just an extra star thing. It changes the dynamics quite a lot.
    thats the point! It should be a difference from an attack of 90% + the with an attack of 50% +th...

  8. #138
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    25% need not be a victory

    Quote Originally Posted by Skenderbeu View Post
    if you want a 5 star system with 25% victory i dont think thats a good idea.
    We can keep conditions of whether win or loss...
    for example 60% gives you two stars! hence that is considered as a win but 35% gives only one star but considered a fail. for a victory two conditions must be satisfied...
    1) atleast two stars
    2)minimum 50% damage(this will ensure that town hall snipe wont be considered a win)

    and by the way let the second star be at 60% and the third at 85%, the fourth can be th town hall and the fifth at 100%, this will be good!
    Last edited by MehulJ; March 17th, 2015 at 06:44 AM.

  9. #139
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    How about keep the 3 star system, except for wars have one star awarded for TH and the other two star awarded as partial stars, from .02 to 2.00, ie. 25% = .50 stars. 77% = 1.54 stars. 99% = 1.98 stars.

  10. #140
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    lol..what deep stupido arrogant u..

    Quote Originally Posted by Mikrojr View Post
    I am reading about this proposal to change the STAR system and I believe it's a BAD idea!

    Why?
    1. Adding more STAR's decreases the separation between a PERFECT ATTACK (100%) and a "not Perfect attack".
    2. Getting a 3 STAR is a challenge, and it should be rewarded appropriately. (ie. much more!)
    3. In our clan, NOT getting a 3 STAR is considered a "failed" attack.
    4. Why should a clan, who can't do 3 STAR attacks, be given a greater opportunity to earn stars with "failed" attacks?
    5. The current system encourages excellence, a revamped system, with more STAR's, would encourage mediocrity.

    Bottom line, the current system is good, and doesn't need to be changed.

    Thanks,

    Mikro jr

    Btw, if you want to join our clan, look us up ... Top Chiefs (#9UPR2QG9)
    easy to said boy..u just a th8 only..i just go to your stupid clan..i see your id..u know what? same on what i assume..u are just low th8...please read people thread carefully..dont just read title only..u just let everybody know how stupid u are...please keep away your stupid brain and dont spam there..here..over there..
    for your information..th8 easy to get 3* when u in war..almost every attack..
    but in th10..almost impossible to 3*,,for max th10..do u understand that fact?
    u must fell u always do perfect attack when u get 3* in th8..hahaha..aiyoooo nak gelak aku

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