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Thread: New Troop Idea: The Spartan!

  1. #1
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    New Troop Idea: The Spartan!

    Dark Troop,Ground

    Health:620, lvl2 630, lvl3 650
    Speed:8
    Damage:25, lvl2 28, lvl3 230
    Habitable Space:6
    Costs: 175 DE, lvl2 200, lvl3 250
    Hiring Time: 6min
    Requiered Dark Casern:lvl 5
    Special ability: 2% (lvl2 4%,lvl3 5%) of the damage which is dealt to the Spartan is added to the damage of himself. After losing 3/4 of his health he absorbs 10 procent of the damage dealt to him.After Reaching lvl 3 he also gets a speed bonus of 2% of the damage.
    Weak point: Cant be healed by a Healer. If accidently healed by a healer he loses 50% of his damage. He makes 0.75x damage against walls.

    So the Spartan gets very strong at low health but dies very soon.
    Last edited by Verschrottix; February 23rd, 2015 at 06:00 AM.

  2. #2
    Fresh Spawn
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    Ok

    Ok, but the whole healer thing is stupid

  3. #3
    Junior Member L0STxxB34ST's Avatar
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    You might want to reformat your idea and it seems to me that it is a weaker Valkyrie what cost more than a Valkyrie. You also might want to simplify the ability because it is too complex.

  4. #4
    Junior Member willmayne's Avatar
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    nice ideas my you could show a pic of how you would like it to look

  5. #5
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    ok

    OK i made him better

  6. #6
    Pro Member Katsukic7's Avatar
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    Interesting.....

    Half-Time Nerd - Graphics Designer - Mobile/PC Gamer

  7. #7
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    balanced

    I made him a bit weaker because i think over 5% extra damage is crazy.

  8. #8
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    Or is he too weak now

  9. #9
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    It does not fit the schema of the game. Spartans is too specific. Might as well call them Byzantines, Marines or Hungry Hippos.

  10. #10
    Pro Member NuclearKiller42's Avatar
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    Quote Originally Posted by Verschrottix View Post
    Dark Troop,Ground

    Health:620, lvl2 630, lvl3 650
    Speed:8
    Damage:25, lvl2 28, lvl3 230
    Habitable Space:6
    Costs: 175 DE, lvl2 200, lvl3 250
    Hiring Time: 6min
    Requiered Dark Casern:lvl 5
    Special ability: 2% (lvl2 4%,lvl3 5%) of the damage which is dealt to the Spartan is added to the damage of himself. After losing 3/4 of his health he absorbs 10 procent of the damage dealt to him.After Reaching lvl 3 he also gets a speed bonus of 2% of the damage.
    Weak point: Cant be healed by a Healer. If accidently healed by a healer he loses 50% of his damage. He makes 0.75x damage against walls.

    So the Spartan gets very strong at low health but dies very soon.



    Idea/Concept is good, but stats are horrible
    Last edited by NuclearKiller42; February 23rd, 2015 at 12:41 PM.


    bleh

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