View Poll Results: Do you like this idea?

Voters
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  • Yes, I do and this should be in the next update.

    366 53.82%
  • Kinda, but some changes are needed.

    219 32.21%
  • No, I do not really like this idea.

    95 13.97%
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  Click here to go to the first staff post in this thread.   Thread: New Leadership Positions/Roles

  1. #281
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    Quote Originally Posted by Jrap21 View Post
    Ok sorry, my bad. No point to add new roles? You do not know what you are talking about. There needs to be new roles.
    I disagree with you. The current roles are enough, just they have to be updated with some further options. You can add to your idea this one: the leader and the Co leaders get notifications on their devices in case of: 1. A player wants to join the clan (that is how a player of a higher rank will be able to see that right in the moment and assesses whether accept or Reject the pending quest. This is a way to Prevent elders to manipulate the clan in case of undesired accept or reject) ; 2. A player has been kicked out/left the clan; 3. A player has sent a request for troops(this should be optional according to the leader as some people might find it annoying, especially a 50-member clan, but my clan consists of ten players, so that would be a plus for me).

  2. #282
    Pro Member Jrap21's Avatar
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    Quote Originally Posted by TanyaAn View Post
    I disagree with you. The current roles are enough, just they have to be updated with some further options. You can add to your idea this one: the leader and the Co leaders get notifications on their devices in case of: 1. A player wants to join the clan (that is how a player of a higher rank will be able to see that right in the moment and assesses whether accept or Reject the pending quest. This is a way to Prevent elders to manipulate the clan in case of undesired accept or reject) ; 2. A player has been kicked out/left the clan; 3. A player has sent a request for troops(this should be optional according to the leader as some people might find it annoying, especially a 50-member clan, but my clan consists of ten players, so that would be a plus for me).
    Ok, so we are just going to add notifications for everything? That makes sense.

    Clan Troop Bank-
    http://forum.supercell.net/showthread.php/605119-Clan-Troop-Bank

    New Clan Leadership/Roles!!!!!- http://forum.supercell.net/showthrea...s-Roles/page17




  3. #283
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    Quote Originally Posted by TanyaAn View Post
    The current roles are enough, just they have to be updated with some further options.
    That's arguable, but the past mistake (not for mature clans, but others) is that the very powerful co-leader position is unlimited in number, meaning that inexperienced leaders give it away too cheaply. As a consequence, the many co-leaders do not naturally form a cohesive leadership group. Now, while the leader is active, this may not matter much, but it is difficult for the leader to share power.

    So, a good feature of Jrap's idea is that a rank is introduced above co-leader. Having three Vice-Leaders means that the leader can at any time relax and let the three act as a leadership team. Now, it has to be three because never in human history, and for sound theoretical reasons, does dividing power between two lead to stability. Dividing power between two is in fact a recipe of instability.

    Its true that the captains / elders / members maybe more ranks than "needed". But these extra lower ranks don't hurt, and you don't have to use them. In fact, so many clans, especially the clans that need management help, don't leave members unpromoted to at least elder!

  4. #284
    Pro Member Jrap21's Avatar
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    Quote Originally Posted by George1971 View Post
    That's arguable, but the past mistake (not for mature clans, but others) is that the very powerful co-leader position is unlimited in number, meaning that inexperienced leaders give it away too cheaply. As a consequence, the many co-leaders do not naturally form a cohesive leadership group. Now, while the leader is active, this may not matter much, but it is difficult for the leader to share power.

    So, a good feature of Jrap's idea is that a rank is introduced above co-leader. Having three Vice-Leaders means that the leader can at any time relax and let the three act as a leadership team. Now, it has to be three because never in human history, and for sound theoretical reasons, does dividing power between two lead to stability. Dividing power between two is in fact a recipe of instability.

    Its true that the captains / elders / members maybe more ranks than "needed". But these extra lower ranks don't hurt, and you don't have to use them. In fact, so many clans, especially the clans that need management help, don't leave members unpromoted to at least elder!
    Good point

    Clan Troop Bank-
    http://forum.supercell.net/showthread.php/605119-Clan-Troop-Bank

    New Clan Leadership/Roles!!!!!- http://forum.supercell.net/showthrea...s-Roles/page17




  5. #285
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    Quote Originally Posted by George1971 View Post
    So, a good feature of Jrap's idea is that a rank is introduced above co-leader. Having three Vice-Leaders means that the leader can at any time relax and let the three act as a leadership team. Now, it has to be three because never in human history, and for sound theoretical reasons, does dividing power between two lead to stability. Dividing power between two is in fact a recipe of instability.
    lol... you are trying to force immature leaders... that get told all day long in global not to give co away [but ignore it] into a situation where they are forced to limit the number of this high rank... Do you really think that is going to stop those same "leaders" from giving away the top rank like a cookie to the first people that asks for it - followed by the next rank down once they are filled?

    The current roles allow the leader to relax just fine if the leader uses them correctly.

    I say, stop trying to engineer out dumb leaders and let them learn to listen to people that are smarter than them or suffer the consequences of their choices. Its just possible that playing a game can make you learn something.

    To the original poster... when people say they have problems with your idea its probably not a good thing to attack them. Apart from just looking really bad to everyone thats reading it... your idea may just not be what many people want OR heaven forbid... might not be as awesome as you think it is.

    You have an itch to scratch... everyone does... so listen to what is said... get people to clarify... and if you still disagree... thank them for their input.

  6. #286
    The Not So Sneaky Ninja N1NJ4W4RR10R's Avatar
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    Great job!
    Would love to see this in the next update

    PS. Thx for all the detail, its pretty annoying to see those threads that just ask for a new rank, but don't put any detail.

  7. #287
    Super Member PureEnergy66's Avatar
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    Too much positons and it doesn't fit in the game. Also you know the phrase 'Clash OnChief' How about a chief?







  8. #288
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    Is this even a IDea :v (No offense)

    Itz not needed

  9. #289
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    Very good idea

  10. #290
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    New member

    Very nice for spy

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