View Poll Results: Do you like this idea?

Voters
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  • Yes, I do and this should be in the next update.

    366 53.82%
  • Kinda, but some changes are needed.

    219 32.21%
  • No, I do not really like this idea.

    95 13.97%
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  Click here to go to the first staff post in this thread.   Thread: New Leadership Positions/Roles

  1. #251
    Pro Member DESTRUCTIO's Avatar
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    too many ranks.


  2. #252
    Junior Member
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    Great idea we have in our clan been talking about this and i just happened to find this poll

    In our clan i do anything to do with war pick the team start the search and who attacks who within the clan i'm known as war-leader

    Not saying this would work in all clans as they are a lot bigger and leader and co's share these rolls

  3. #253
    Senior Member Mahathir's Avatar
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    Few changes required

    Quote Originally Posted by Jrap21 View Post
    NEW LEADERSHIP POSITIONS
    -I really hope SC implements this to the game. Please post it on facebook and twitter! I put a lot of hard work into this and I hope you guys like this as much as I do!

    -LEADER (the same)
    There may only be one leader and they can kick anyone out.
    They can start clan wars.
    They can edit the clan bio page.
    They can accept people into the clan.
    Have ability to see who is donating to war castles.
    Have ability to see who is donating troops to the clan troop donation box and take troops from there.
    If a leader decides to leave the clan then they must choose a vice leader to become the new leader.

    - VICE LEADER (Used to be GM) (Optional for leaders to promote)
    Only 1-2 people can be this role.
    They can kick anyone out except the leader.
    They are not allowed to promote captains to vice leader; only leaders can promote people to vice leaders.

    They can start clan wars.
    They can edit the clan bio page.
    They can accept people into the clan.
    Have ability to see who is donating to war castles.
    Have ability to see who is donating troops to the clan troop donation box and take troops from there.

    - CAPTAIN (Is basically like co leader)
    Only up to 10 members can be in this role.
    They can kick anyone out except the leader and general manager.
    They can start clan wars.
    They can edit the clan bio page
    They can accept people into the clan.
    Have ability to see who is donating to war castles.
    Can put troops and take troops from the clan donation box.

    - ELDER (the same w/ few changes)
    Doesn’t matter how many are in this role
    They can kick out new members only.
    They can accept people into the clan.
    Can put troops and take troops from the clan donation box.

    -NEW (the same w/ few changes)
    -They basically have no authority until promoted to a higher role, but they can participate in clan wars.
    -They also cannot see traps or hidden teslas when looking at other members bases and war bases. (This will prevent war spies.) (This is optional; leaders decision)
    -They also cannot see what are in members clan castles and war castles, but they can still donate troops. (This is optional; leaders decision)
    -After one week of being a new, their role will turn to blank like it does now and they will be able to see traps, hidden teslas, troops in castles, etc.

    These changes will prevent clan war spies. Also, this makes it where the leader doesn't always have to be on, but they still have full control over their clan. This will make the leadership roles in a clan more structured.

    Just to let you guys know the clan donation box I am refering to is the Clan Troop Bank in my signature. To see that thread just click on the link. Thanks!

    Let's get supercell to see this!



    -
    The elders should not be able to kick 1 week stayed members i do not think caption role is actually required but if they will be implemented, then they should not be able to start war, or kick more than 6 members ever 3 hours. Then it might get considered........

  4. #254
    Trainee
    Join Date
    Sep 2015
    Posts
    17

    No new roles

    Quote Originally Posted by Jrap21 View Post
    NEW LEADERSHIP POSITIONS
    -I really hope SC implements this to the game. Please post it on facebook and twitter! I put a lot of hard work into this and I hope you guys like this as much as I do!

    -LEADER (the same)
    There may only be one leader and they can kick anyone out.
    They can start clan wars.
    They can edit the clan bio page.
    They can accept people into the clan.
    Have ability to see who is donating to war castles.
    Have ability to see who is donating troops to the clan troop donation box and take troops from there.
    If a leader decides to leave the clan then they must choose a vice leader to become the new leader.

    - VICE LEADER (Used to be GM) (Optional for leaders to promote)
    Only 1-2 people can be this role.
    They can kick anyone out except the leader.
    They are not allowed to promote captains to vice leader; only leaders can promote people to vice leaders.

    They can start clan wars.
    They can edit the clan bio page.
    They can accept people into the clan.
    Have ability to see who is donating to war castles.
    Have ability to see who is donating troops to the clan troop donation box and take troops from there.

    - CAPTAIN (Is basically like co leader)
    Only up to 10 members can be in this role.
    They can kick anyone out except the leader and general manager.
    They can start clan wars.
    They can edit the clan bio page
    They can accept people into the clan.
    Have ability to see who is donating to war castles.
    Can put troops and take troops from the clan donation box.

    - ELDER (the same w/ few changes)
    Doesn’t matter how many are in this role
    They can kick out new members only.
    They can accept people into the clan.
    Can put troops and take troops from the clan donation box.

    -NEW (the same w/ few changes)
    -They basically have no authority until promoted to a higher role, but they can participate in clan wars.
    -They also cannot see traps or hidden teslas when looking at other members bases and war bases. (This will prevent war spies.) (This is optional; leaders decision)
    -They also cannot see what are in members clan castles and war castles, but they can still donate troops. (This is optional; leaders decision)
    -After one week of being a new, their role will turn to blank like it does now and they will be able to see traps, hidden teslas, troops in castles, etc.

    These changes will prevent clan war spies. Also, this makes it where the leader doesn't always have to be on, but they still have full control over their clan. This will make the leadership roles in a clan more structured.

    Just to let you guys know the clan donation box I am refering to is the Clan Troop Bank in my signature. To see that thread just click on the link. Thanks!

    Let's get supercell to see this!



    -
    Just put privileges, like this person can kick people, you can just disable it.

  5. #255
    Fresh Spawn
    Join Date
    Jun 2015
    Posts
    7

    Sorry

    Last post was screwed up

  6. #256
    Fresh Spawn
    Join Date
    Jun 2015
    Posts
    7
    Really like the idea of more roles in clans!

  7. #257
    Pro Member Jrap21's Avatar
    Join Date
    Feb 2015
    Posts
    500
    Quote Originally Posted by TheHooch View Post
    I just want to say that I fully agree with this thread.

    As a "co" myself, I'd like to have the ability to distinguish between people that are active in wars or not. The only option I have is "elder" or "co".

    Having another rank would be beneficial. For me, I'd like to see a Warlord rank for people that participate in wars.

    In our clan, if you donate X number of troops, you earn Elder status. Co is not given out unless you're family-related, or are an active player in all our wars, active in chat, helps out, etc. We only have 3 "co" positions and 2 of those are family.

    But right now I have an Excel spreadsheet that I use for tracking people that are active/not-active in wars. There's nothing worse than doing a 20-25 person war and having only 10 people doing their attacks and the rest not doing anything. That warlord rank would help as I'd know those are people I could count on.

    Even if it's not "Warlord", I like the idea of additional ranks, as I'd make it work no matter what the choices are.

    :-)
    Thanks! I know that War Captain is a highly requested leadership role, however what special abilities would they have? I just don't know what would make them special other than a regular member.
    Quote Originally Posted by Heitor212 View Post
    Why not? Looks a great idea!
    Thanks!
    Quote Originally Posted by KatyKat975 View Post
    I love the idea of having a vice-leader! 1-2 super trusted people who have every ability of the leader-- just they shouldn't be able to kick each other or the leader out

    Co-leaders should stay about the same(change of name tho), but i agree on putting a limit on the number of co's -- maybe the leader chooses how many co's?

    Elder- basically what you said!

    Member- can't do anything! same as it is now.

    Member(new)- right now they keep their little 'new' tag for 3 days, and while they have that tag they shouldn't be able to view traps, teslas, war bases etc. this will stop war spies, since wars last a max of 2 days, a week seems a little long.
    Thanks! Vice-leaders can choose co's and a week for the new tags. If a leader is ok with them seeing traps then he will promote them to member, wait a week, or disable this feature.
    Quote Originally Posted by IcewolfBlizzard View Post
    Sure, but I think that you should let there be infinite of one role.
    What role? If your talking about vice leader. Then it is a no. Co I will consider but I think 10 is a good number.
    Quote Originally Posted by DESTRUCTIO View Post
    too many ranks.
    Stop saying that! I only added 1 more!
    Quote Originally Posted by xeco View Post
    Great idea we have in our clan been talking about this and i just happened to find this poll

    In our clan i do anything to do with war pick the team start the search and who attacks who within the clan i'm known as war-leader

    Not saying this would work in all clans as they are a lot bigger and leader and co's share these rolls
    Thanks! A War Captain is a highly requested role except I don't know what special abilities that they would have.
    Quote Originally Posted by Mahathir View Post
    The elders should not be able to kick 1 week stayed members i do not think caption role is actually required but if they will be implemented, then they should not be able to start war, or kick more than 6 members ever 3 hours. Then it might get considered........
    Your comment does not make any sense.
    Quote Originally Posted by Gemcaster View Post
    Just put privileges, like this person can kick people, you can just disable it.
    ?
    Quote Originally Posted by JKDetweiler View Post
    Really like the idea of more roles in clans!
    Thanks!

    Clan Troop Bank-
    http://forum.supercell.net/showthread.php/605119-Clan-Troop-Bank

    New Clan Leadership/Roles!!!!!- http://forum.supercell.net/showthrea...s-Roles/page17




  8. #258
    Fresh Spawn
    Join Date
    Oct 2015
    Posts
    1

    Warlord

    What do you think about a rank called warlord? This single person would be responsible for assigning to the war members who they will attack. This assignment can either be a suggestion or mandatory. As it stands now, this has to be done through the chat window or message board, but of course is only a suggestion.

  9. #259
    Pro Member Jrap21's Avatar
    Join Date
    Feb 2015
    Posts
    500
    Quote Originally Posted by gatorz View Post
    What do you think about a rank called warlord? This single person would be responsible for assigning to the war members who they will attack. This assignment can either be a suggestion or mandatory. As it stands now, this has to be done through the chat window or message board, but of course is only a suggestion.
    Interesting idea. However, I think that is up to the leader or co leader to do.

    Clan Troop Bank-
    http://forum.supercell.net/showthread.php/605119-Clan-Troop-Bank

    New Clan Leadership/Roles!!!!!- http://forum.supercell.net/showthrea...s-Roles/page17




  10. #260
    Pro Member Jrap21's Avatar
    Join Date
    Feb 2015
    Posts
    500
    Anyone else?

    Clan Troop Bank-
    http://forum.supercell.net/showthread.php/605119-Clan-Troop-Bank

    New Clan Leadership/Roles!!!!!- http://forum.supercell.net/showthrea...s-Roles/page17




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