View Poll Results: Most OP Unit If Nerf Removed?

Voters
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  • Hogs (Health & Giant Bombs)

    24 54.55%
  • Hound (Pup Damage & hp i think)

    0 0%
  • Pekka (Tesla x2 Damage)

    4 9.09%
  • Witch ( skellie Spawn speed & Att Range)

    8 18.18%
  • Inferno Tower ( Increased Range... I know this isint a unit)

    8 18.18%
Results 1 to 8 of 8

Thread: What nerf would be the most dangerous if removed?

  1. #1
    Centennial Club Trig97's Avatar
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    What nerf would be the most dangerous if removed?

    And I think You Know What i Mean By Dangerous......

  2. #2
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    Quote Originally Posted by Trig97 View Post
    And I think You Know What i Mean By Dangerous......
    take the nerf from hogs..........any more questions?

  3. #3
    Centennial Club Trig97's Avatar
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    Interesting, so many hog voters. I am having a hard time remembering what hogs were point pre nerf (Post Buff).

  4. #4
    Pro Member RustyArmoredPEKKA's Avatar
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    At one point mass witches could three star maxed bases.
    Quote Originally Posted by Slaskio View Post
    Something about wrecking a base during the morning poop just makes for a great day!

  5. #5
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by Trig97 View Post
    Interesting, so many hog voters. I am having a hard time remembering what hogs were point pre nerf (Post Buff).
    At one point, all you had to do was hold your finger down and spam mass hogs to 100% almost any base.

  6. #6
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    Heroes arent there...

  7. #7
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    Its got to be witches

    Hogs stick in the memory more because they were OP for so much longer and needed multiple nerfs to get the balance right but when witches first came out they swamped fully maxed bases with ease leading to them getting nerfed very quickly after their initial release

  8. #8
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    Burger Boyz Illuminati ∆∆∆
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    Illuminator would be the most powerful troop.

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