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Thread: healer improvments

  1. #11
    Senior Member
    Join Date
    Jan 2015
    Posts
    487
    there will always be a problem with the healer AI. Why is this? Because there is no human element in deciding priority. There are times I would want my hero healed by 4 healers before he dies instead of keeping the group of giants alive and vice versa. I do see the healer branch off to heal some lone guy smashing at a wall while everyone else gets pulverized. I accept the good with the bad. The ultimate way to solve this is to be able to select where the healers heal while they are deployed. but that will never happen.

    We can come up with a priority list but again, if you have 1 giant alive being healed by 4 healers while your 2 heros are about to die, the healer will not budge if you have giants as your number 1.
    Last edited by edomingox; February 24th, 2015 at 12:54 PM.

  2. #12
    Centennial Club
    Join Date
    Dec 2014
    Posts
    104
    Quote Originally Posted by edomingox View Post
    there will always be a problem with the healer AI. Why is this? Because there is no human element in deciding priority. There are times I would want my hero healed by 4 healers before he dies instead of keeping the group of giants alive and vice versa. I do see the healer branch off to heal some lone guy smashing at a wall while everyone else gets pulverized. I accept the good with the bad. The ultimate way to solve this is to be able to select where the healers heal while they are deployed. but that will never happen.

    We can come up with a priority list but again, if you have 1 giant alive being healed by 4 healers while your 2 heros are about to die, the healer will not budge if you have giants as your number 1.
    then make the hero number 1 and giants 2 and put the heros after so they are on the giants until you place the heros

    clan name: Bobstermen

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