Page 1 of 2 12 LastLast
Results 1 to 10 of 11

Thread: Unstress Gameplay: Minor Shield tweak

  1. #1
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376

    Unstress Gameplay: Minor Shield tweak

    Note: These ideas came from a different thread of mine (Add Defense Incentives... dang need to clean that thread up) and on further thought, I felt it fit better in a different topic of discussion than in the original spot I posted. I did change some things around from the original posting.

    These shouldn't be too game breaking, but should help add some enjoyment value to the game regardless.

    1. Mini shield of 15-30 minute after winning on defense that had expended some of your resources. Resources like traps, CC troops, and stored gold, elixir, and dark elixir. A casual player would have more time to rearm and refill thier base with much less stress than we have now.
    2. Night time shield option where you get a 8-12 hour sheild for your base. More than a few players regularly worry about night time attacks, and want to actually sleep worry free. (one reason for an exposed Town Hall base is an easier shield for night protection) Nighttime shield has a cool down to prevent abuse.

    The first idea is simple to figure out the impact on game play. It basicly is a grace period for getting back to your base from any attack that is not a trophy drop, or some (rare) lame failed attack. So either you lost and got a 12 or 16 hour shield, or won, and got a small shield. Either way, you get something.

    I don't know about many others here, but if I get a push notice on being attacked, I just have to check it out, see the damage, and if I got a shield or not. Since attacks can happen at any time, and they don't exactly conform to your real life schedule or current situation you are in. Pulling out your phone while talking to someone important, just to make sure your village is prepped for another attack, is rather rude, tactless, and awkward Here, if one sees an attacked message, they can finish up whatever they were doing and then get back to the fun. I don't pull out my phone in important situation like that, I have some willpower, but it is annoying having to ignore it.

    The second idea I need some help with on properly implementing fairly. The idea is to have something where you won't get bugged at night, of you so choose, and not have to worry about a game when sleep should be on your mind.

    Admit it, games are addictive. If they weren't to a degree, Supercell wouldn't be making so much money from CoC. That said, something to better make the game less stressful for those thinking about it often and more along the lines of a casual and fun game will usually help. A night time shield feature should be added for this reason as well. More often than not you will get that shield, but it would be at 2am or 4am as some person on the other side of the globe takes your hard stolen loot. Or worse, you don't, your CC is now empty, traps are tripped, and are more exposed then before. Staying up late actually can reward players as they keep thier base in shape (and wreck thier sleep habits, and maybe is a sign of having no life... etc ) This is one advantage of an exposed Town Hall base, as you can quickly get shield than with a more 'traditional' base. Those not using such a 'farming base' would really find this helpful and possibly help make CoC more enjoyable.

    Now.. how best to go about adding and balancing a 'night shield' is an issue I haven't figure out a possible solution to. I mean I got some ideas, but none really stuck me as viable or even worth mentioning right now (post is long enough as is). So I'm open to some good suggestions on how best to get this to work.

    Anyway, hope people like the ideas, and comment soon.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  2. #2
    Junior Member
    Join Date
    Feb 2015
    Posts
    59

    Thumbs Up

    I generally like your idea.

    I would like to get a shield for any attack, even if I win, but I was really down voted in another thread where I proposed this. I proposed 2 hours, though, which is probably too much. 30 minutes might be more agreeable to folks.

    I would also like to sleep well at night. I usually leave out my TH, which I don't really like.

    Some ideas that pop up, not really thought through:
    - Any attack provides at least 8h shield
    - The limit to get a shield at 40 % is greatly reduced
    - You can set a night time, a time span of 6-10 hours where any attack will give a shield until the end of the night time. (Or where the 40% limit is greatly reduced?)
    (This would have to be a permanent setting, or one you could only change once per month, or so...)

    Would any of this be anything near viable? :/

  3. #3
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376
    What if you forgo the shield earned from a lost attack for later? As in bank the time for later (idea I posted... somewhere.. before)

    Basicly during when you can focus on playing, like when doing raids, you can set it to not get a shield right then and there, like during the time you are planning on doing several raids, because when you do get attacked (and likely get a shield), you have to waste it by breaking it to do more attacks. Even at a discount, as in ¼-½ of the shield time is saved or banked, odds are you can get attacked for the short time you are basicly forced off line from viewing something else on your device or inactivity.

    When done raiding (and making up for lost loot from annoying attacks) you can then fire off that banked time for a night time shield.

    Limitations would be you can't split up the banked time, you can't get more than 12-16 hours of stored time, and when you earn banked shield time it isn't a 1 for 1 prospect, and likely is a ¼, ⅓, or ½ ratio of trading off part of the time you could have gotten right at the point of earning it, to using a fraction of it on demand later.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  4. #4
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376
    Doesn't anyone else run into the annoyance of being raided while away just a moment too long, in the middle of doing raids to pay for an upgrade? Personally, I'd love to make use of some of that shield, rather than just waste it.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  5. #5
    Senior Member
    Join Date
    Jan 2015
    Posts
    487
    If this was to happen, then the people complaining about not being able to make revenge attacks will have even less time to do it. I think there are more of them than there are of you.

    It just comes to show you can't please everyone.

    Edit: And if you stress about this while you sleep, you need to play a different game. Remember, it's just a game.
    Last edited by edomingox; February 26th, 2015 at 07:36 PM.

  6. #6
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376
    Quote Originally Posted by edomingox View Post
    If this was to happen, then the people complaining about not being able to make revenge attacks will have even less time to do it. I think there are more of them than there are of you.

    It just comes to show you can't please everyone.

    Edit: And if you stress about this while you sleep, you need to play a different game. Remember, it's just a game.
    Going to complain? Looks like that has already started

    And if you stress about this while you sleep, you can also leave your Town Hall exposed... like many people here, trying to duplicate that feature.

    People unable to revenge un-revenge-able Asian people that attack, and are sleeping with thier shield on while you are awake, from the Farming base they have With this feature, you'd be stuck only revenge attacking people that are only active when you are.

    Yeah, terrible idea. Idk why I thought it.
    Last edited by WarrenJames; February 26th, 2015 at 08:06 PM.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  7. #7
    Millennial Club
    Join Date
    Apr 2014
    Posts
    1,297
    I think a big part of the problem here is that your ideas have a tendency to take people out of the attack queue. You have to remember the game is geared toward the players that are actively attacking, and you're basically trying to make it more of a passive game.

    For the night shield, you need to be specific. Based on the prices/cooldowns of the other shields, I'd say a 12 hour shield would cost 75 gems, and have a 2.5 day cooldown.

    Here are some other ideas:

    1. Reduce the % damage you need to sustain to get a 10 hour shield from 40% to 35 or 33%. The problem right now seems to be that a player can get 39% of your base, often getting 100k+ of each, but not leaving you with a shield. This may mean you need to tweak your base design, but lowering the threshold to get a shield wouldn't hurt either.

    2. Storages/collectors that have already been destroyed in an attack where you didn't get a shield offer a progressively smaller % of loot until you log back in. This makes you less of a target once you get attacked, but it also means you may sit longer without a shield.
    Search Death Elevator in the clan search and check us out at deathelevator.blogspot.com

  8. #8
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376
    The ideas I posted don't remove players from the attackable pool any more than they currently are in a significant way. The Mini-Shield, I call a Grace Period now, is only 15-30 mins, and that's if they take some loss. Trophy drops and lame attacks don't count. A person can easily be on for that amount of time, chatting with the clan while waiting for the requested troops (or well after getting troops), and isn't a significant amount of shield-time, assuming they 'won'.

    For the shield-time on the Night Shield idea, sure there will be cases where a person that doesn't need it, and wouldn't have gotten attacked anyway during the night will be pulled from the attackable pool, but they wouldn't have been attacked anyway for whatever reason (low loot, too strong a base for area, etc), and actually have saved people the minor inconvenience of hitting the Next button when they find them.

    For those that would be attacked, they'd be getting a shield anyway. Except with this idea, the timing would be more on thier terms, and most would not have to pay 1k gold and elixir and some trophies while waiting for someone to randomly give them the shield. (Removing the waiting part would be the most important thing. The rest was just a joking reference to how it is gained currently)

    The idea for the Night Shield was for that it could be regularly used. But then again, you'd be getting a shield during the day, and there wouldn't be a need for it if attacked in the evening. Some rule that disables it if you already have a shiekd thay could be used for the night might be helpful as a balancing feature. That way people don't break thier shield, then attack for later, and bring up the night time shield, and... I don't know. Guess I should work on cost before working on this side of the issue.

    I'd rather not have it cost gems, since that would put it out of reach of a large chunk of players, even though there is precedence with shields being buyable with gems. A cool down period would be good, and at first I didn't like the idea of the 2½ day cool down, but that could be good so that the player has to choose wisely on using a Night Shield. Maybe 1½ days would be better, so it is every other night they can use it.

    Question would be, for how long, and what cost? 8 hours maybe too little, and 12 hours a bit much. So maybe 10 hours (assuming you don't have a shield from something else). Hard pressed to think of a cost, besides the usual other resources. Because if it costs gems, no one will really use it regularly, given how you just put your Town Hall out for attack, and wait for a sniper. So maybe have it costs some Gold and Elixir, with also a Trophy cost? Not sure on what value to put, since it would easily depend on several factors, with Town Hall level being one of them. Any ideas on some fair amount?
    Last edited by WarrenJames; March 12th, 2015 at 06:40 PM.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  9. #9
    Centennial Club jestermaroc's Avatar
    Join Date
    Dec 2013
    Location
    Looking at your base now...
    Posts
    116

    Agreed 100%

    Quote Originally Posted by edomingox View Post
    If this was to happen, then the people complaining about not being able to make revenge attacks will have even less time to do it. I think there are more of them than there are of you.

    It just comes to show you can't please everyone.

    Edit: And if you stress about this while you sleep, you need to play a different game. Remember, it's just a game.
    I agree with you bro, I want to revenge! I hate not being able to revenge. I go through my defense list and try revenging every opponent right before I go on a raid. I get mostly shields, and some online. Its really hard to revenge, this will make it impossible.
    Last edited by jestermaroc; March 13th, 2015 at 11:22 AM.

    ~ALL WAR IS DECEPTION~
    ~Master's League (TH8)| Champs (TH9) | 100k+ Friend in Need | GG - Noob~
    Sparto Family -> Recruitment Thread <- Sparto Family
    Sparto Protègè -> Recruitment Thread<- Sparto Protègè
    Sparto Lëgiøn -> Recruitment Thread<- Sparto Lëgiøn






  10. #10
    Json8r
    Guest
    I agree, for a half hour

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •