Leaving the Town Hall unprotected provides an easy and free shield. At the cost of only a few lost trophies, your precious resources are safe for 12 hours. I feel this takes a lot of fun from the game. The main problem here, for me, is that it is such a great advantage in the game to lose on purpose, which makes the game a bit pointless in my opinion. It just feels wrong.
no one is forcing you to give free th. If it feels that wrong, just keep a base in trophy version and pay rearm cost each time when someone raids you. Lose loot and rearm cost and feel happy you won defense and you will be playing game how you like it. Let others play how they like it
Also, getting a 12h shield by giving away the TH is just too easy, in my opinion. You SHOULD get raided, and raid right back, that's what the game is all about. I mean, if this game is not about protecting your base, and crushing others, what is it about? Yes, you get that in wars too, but should only the wars count? Is this game all about building a great war base? For me, it is not!
if we keep getting raided every time we make one attack and close app while troops are getting made, how will we ever get upgrades done? Not all will have that much time to just do back and forth of raid get raided and said back again. You can still do this without the change. Why force others to your play style or liking?
Yes game is about protecting base and we are protecting it by leaving th out.
Trophies have no concrete value in the game, like resources do. I like to fight for trophies anyway, mostly to show off a beautiful league badge, and get large league bonuses. But the free shield outweighs this, so I have left my TH unprotected most of the time.
if you feel badge is shiny and looks good, feel free to save trophies. No one is forcing you to keep a farming base. Let others play how they like. Why do you want to force everyone to play how you like? There are 2 type players now. One who saves trophies. Others who does farming. Why remove option for other type of players?
I think removing the free TH shield would be a vast improvement to the game. There would be no benefit to leave the TH outside, to lose on purpose. I do not propose more incentives to protect the trophies, I'm not trying to force people to protect something they don't want to protect, I just propose to remove an incentive to lose on purpose.
even though you say you are not forcing, but you are. You are forcing me to play like how you feel which is "keeping th out just feels wrong". you are forcing us to lose loot. We might or might not gave lost loot before. But now we WILL lose it every single time. You don't even compensate it with anything else. You just want us to lose loot and rearm cost and keep collecting resources until we get a raid on our base
But you should not lose too much resources either, you need to be able to save up for the big upgrades, so one needs to find a balance here. This game would be impossible without any shield. If the possibility to get the easy 12h shield from the TH is removed, maybe the 40% limit to get a shield should be reduced to 30%, so you don't risk losing a lot of loot twice in a row? (I mean, you could lose quite a lot at 39%...) Maybe some other adjustments could or should be made as well or in stead? Bonus for succesful defense? Cheaper upgrades? Increased output from collectors? Less loot available? I don't know. It's a complicated game, with many factors to consider...
you say we should not lose too much loot. But that's what will happen. No one will stop at 35-40% and whoever attacks the base will only attack if he is able to take most of it and 90% of times they will since they have such troops that works for that base otherwise they would have skipped it.
Yes its a complicated game, maybe we shouldn't try to fix something which is not broken? You never know what you will break and many people will find it hard to play game then. Also you will be forced to keep opening game every now and then just to collect loot and keep your base less lucrative. You should try to find an alternative first before suggesting scraping a working system
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FAQ:
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Q1:
Even if I did not get a shield from my TH, why would I (or anyone) care to protect it?
A:
If you did not protect your TH, attackers would not risk anything by attacking you, but get some easy trophies and league bonus, and maybe some loot. But you would not get a shield, so you would get raided over and over again. You would lose tons of trophies, your collectors would get emptied, and sooner or later, someone would probably go for your storages, if they are tempting enough. In this way, you could lose a lot in a single night. You could go to bed in the champions league, and wake up in the Bronze league, where you hardly get any league bonus for attacks, and would struggle to find a worthy target to loot. And you probably would not meet the trophy requirement for any decent clan.
I would not risk that.
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[B]also your answer to above question is wrong.
No one will be keeping th out. No one. So going out of league overnight is out of question. Everyone will get raided sooner or later every time for full loot they are giving. And no clan would care about how much trophies you have if they are farming clan.
Q4:
With this change, everyone would build hybrid or trophy-push bases, wouldn't this limit play-styles?
A:
Well, I guess it would. But I would hardly call leaving the TH unprotected a play style. To me, it is more like avoiding to play the game. But I understand and respect it if you disagree!
you can call it "its not a play style" but its been that way from the time game started and all these years. So, it IS a play style and making others option shut and forcing them to go by your style because you feel keeping th out is bit of a stretch.______________