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Thread: Remove 12 hour shield for lost Town Hall!

  1. #1
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    Lightbulb Remove 12 hour shield for lost Town Hall!

    Leaving the Town Hall unprotected provides an easy and free shield. At the cost of only a few lost trophies, your precious resources are safe for 12 hours. I feel this takes a lot of fun from the game. The main problem here, for me, is that it is such a great advantage in the game to lose on purpose, which makes the game a bit pointless in my opinion. It just feels wrong.

    Also, getting a 12h shield by giving away the TH is just too easy, in my opinion. You SHOULD get raided, and raid right back, that's what the game is all about. I mean, if this game is not about protecting your base, and crushing others, what is it about? Yes, you get that in wars too, but should only the wars count? Is this game all about building a great war base? For me, it is not!

    Trophies have no concrete value in the game, like resources do. I like to fight for trophies anyway, mostly to show off a beautiful league badge, and get large league bonuses. But the free shield outweighs this, so I have left my TH unprotected most of the time.

    I think removing the free TH shield would be a vast improvement to the game. There would be no benefit to leave the TH outside, to lose on purpose. I do not propose more incentives to protect the trophies, I'm not trying to force people to protect something they don't want to protect, I just propose to remove an incentive to lose on purpose.

    But you should not lose too much resources either, you need to be able to save up for the big upgrades, so one needs to find a balance here. This game would be impossible without any shield. If the possibility to get the easy 12h shield from the TH is removed, maybe the 40% limit to get a shield should be reduced to 30%, so you don't risk losing a lot of loot twice in a row? (I mean, you could lose quite a lot at 39%...) Maybe some other adjustments could or should be made as well or in stead? Bonus for succesful defense? Cheaper upgrades? Increased output from collectors? Less loot available? I don't know. It's a complicated game, with many factors to consider...

    (This post is a modified version of the idea I posted in the thread: http://forum.supercell.net/showthrea...-shield-for-TH)

    ______________
    FAQ:
    ______________

    Q1:
    Even if I did not get a shield from my TH, why would I (or anyone) care to protect it?

    A:
    If you did not protect your TH, attackers would not risk anything by attacking you, but get some easy trophies and league bonus, and maybe some loot. But you would not get a shield, so you would get raided over and over again. You would lose tons of trophies, your collectors would get emptied, and sooner or later, someone would probably go for your storages, if they are tempting enough. In this way, you could lose a lot in a single night. You could go to bed in the champions league, and wake up in the Bronze league, where you hardly get any league bonus for attacks, and would struggle to find a worthy target to loot. And you probably would not meet the trophy requirement for any decent clan.

    I would not risk that.

    ______________

    Q2:
    If the TH did not give a shield, wouldn't there just be an abundance of THs to snipe for the league bonus?

    A:
    First of all, I believe few people would not protect their TH. (See above.) Second, free THs would fall so fast in the league system that soon there would be no league bonus to snipe them.

    (However, it might create an abundance of free trophies for really low ranked players. Might be a problem?)

    ______________

    Q3:
    If I did not care about trophies, or actually wanted to lose some trophies to avoid having too tough opponents, wouldn't it still be a good idea to leave my TH unprotected, and protect my resources in stead?


    A:
    I totally agree that it is not always good to be in a too high league. If you did not get any shield from your TH, it would still be as easy as ever to lose trophies, if that's what you want. Of course, you could just lose some attacks, as before. You could even leave your TH out for a while, but if you left it out for a long time, you could lose a lot. (See Q1.)

    ______________

    Q4:
    With this change, everyone would build hybrid or trophy-push bases, wouldn't this limit play-styles?

    A:
    Well, I guess it would. But I would hardly call leaving the TH unprotected a play style. To me, it is more like avoiding to play the game. But I understand and respect it if you disagree!

    ______________

  2. #2
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    Farming is part of the game.

  3. #3
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    Quote Originally Posted by Garithos View Post
    Farming is part of the game.
    We all like our resources.

  4. #4
    Forum Veteran TreeBranchTwig's Avatar
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    Quote Originally Posted by Garithos View Post
    Farming is part of the game.
    Agreed.

    I don't think changing it in any way is a good idea. If Supercell wanted to stop farming, they would have done it years ago. It's too late to do anything about it and I think that if they do, many players will dislike it and quit the game (I could be wrong), and no-one wants that to happen.

    Thank you Milos for the sig pic!!
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  5. #5
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    Quote Originally Posted by TreeBranchTwig View Post
    Agreed.

    I don't think changing it in any way is a good idea. If Supercell wanted to stop farming, they would have done it years ago. It's too late to do anything about it and I think that if they do, many players will dislike it and quit the game (I could be wrong), and no-one wants that to happen.
    If I have not misunderstood completely, farming means to only care about loot, and not about trophies. Of course you can still only care about loot, but you would not get the easy protection anymore. Maybe that ruins the game for some, but it would save the game for me. People are different...

    Hopefully, the increased loss of loot could be compensated for in some other way, as I mentioned in the post.
    Last edited by BinBender; February 19th, 2015 at 11:00 AM. Reason: Addition

  6. #6
    Forum Superstar WarrenJames's Avatar
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    I rarely say this but TL-DR.

    But from what I gathered from people, I got the impression that you are making a couple common mistakes people make when attacking this issue. One is there is no real demand for fixing the exposed town hall issue, so you will always meet resistance to your ideas until a demand can be made. Two is using negative reinforcement to fix the issue will only cause people to leave the game if implemented, rather than try to use positive reinforcement to lure people away from that common and ingrained strategy.

    The real issue for the whole exposed town hall problem is how punitive defense wins and losses are (as partly addressed here http://forum.supercell.net/showthrea...nse-Incentives). If you fix that, you can make the exposed town hall thing obsolete, and have people migrate to a better style of play, rather than migrate right on out the door.
    Last edited by WarrenJames; February 19th, 2015 at 11:38 AM.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  7. #7
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    Quote Originally Posted by WarrenJames View Post
    I rarely say this but TL-DR.

    But from what I gathered from people, I got the impression that you are making a couple common mistakes in your idea. One is there is no real demand for fixing the exposed town hall issue. Two is using negative reinforcement to fix the issue, rather than try to use positive reinforcement to lure people away from that common and ingrained strategy.

    The real issue for the whole exposed town hall problem is how punitive defense wins and losses are (as partly addressed here http://forum.supercell.net/showthrea...nse-Incentives). If you fix that, you cab make the exposed town hall thing obsolete, and have people migrate to a better style of play, rather than migrate right on out the door.
    Well, I feel the exposed TH issue should be fixed, and I hope at least some out there agree. I think it is stupid that it is an advantage to lose defenses.

    I would consider it more like removing an illogical advantage than a negative reinforcement, but maybe you're right. I will definitely read the linked post. (...which is REALLY long, sure you did not TL-DR that one too? )

  8. #8
    Forum Superstar WarrenJames's Avatar
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    I try to read the entire thread that is of interest to me. However... I just don't have the time right now to read it, but wanted to get something out there before real life stuff had to be taken care of. I'll get to it later.

    Would be hypoctical of me to not attempt to read a long post, given the length of some of mine. Just I can't at the moment.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  9. #9
    Pro Member Bockerijder's Avatar
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    think about the villagers please

    The reason you get a 12hour shield for destroying TH is because your villagers hide in TH.
    As soon as TH is destroyed your villagers are burried under the rubble.
    They need to be rescued and need medical attention and time to deal with the trauma of being buried alive.
    I dont think you will continue your daily life when your roof collapsed on you,
    Last edited by Bockerijder; February 19th, 2015 at 11:53 AM.

  10. #10
    Centennial Club Gabrielalbino's Avatar
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    Farm Is part of game [2]

    If they remove that 12h protection for th sniped a lot of ppl will quit of the game and a lot of secoundary accounts will go hell. I dont have time to farm all the day. i farm twice a week and with that i never let my constructors stopped.change this is a fool thing.
    Last edited by Gabrielalbino; February 19th, 2015 at 12:01 PM.

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