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Thread: Builders New Ability Repair (Traps) and Maintaining (X-Bows/Infernos)

  1. #1
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    Builders New Ability Repair (Traps) and Maintaining (X-Bows/Infernos)

    This suggestion enables inactive builders to:
    • Repair traps for free
    • Maintaining X Bow + Inferno Towers for free



    Repairing traps will require builders and it will also require repair time (like normal building)

    Trap Type Repair Time
    Bomb 15 minutes
    Spring Trap 15 minutes
    Giant Bomb 60 minutes
    Air Bomb 15 minutes
    Seeking Air Mine 60 minutes
    Skeleton Trap 30 minutes


    Maintaining X Bows and Inferno Towers will require a builder per each defensive building, when i builder is added to these buildings the ammo consumption will be paused. if the builder is removed from the builder the ammo will be consumed as usual.
    Last edited by rsking; February 15th, 2015 at 10:05 PM.

  2. #2
    Millennial Club arieoreos's Avatar
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    Quote Originally Posted by rsking View Post
    This suggestion enables inactive builders to:
    • Repair traps for free
    • Maintaining X Bow + Inferno Towers for free



    Repairing traps will require builders and it will also require repair time (like normal building)

    Trap Type Repair Time
    Bomb 15 minutes
    Spring Trap 15 minutes
    Giant Bomb 60 minutes
    Air Bomb 15 minutes
    Seeking Air Mine 60 minutes
    Skeleton Trap 30 minutes


    Maintaining X Bows and Inferno Towers will require a builder per each defensive building, when i builder is added to these buildings the ammo consumption will be paused. if the builder is removed from the builder the ammo will be consumed as usual.
    The Xbows and infernos should be allowed to run out in the battle even if they reload after it. But I think it would be op to people who don't need busy builders such as semi-max town hall ten. Because of that I wouldn't prefer it in game.

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