well, okay. i'm not sure why you wouldn't want archers given that we're in a farming thread.
i don't know if you're lying, your memory is faulty, or your perception is off. in 3+ minutes (including however much time you spend admiring your looted resources screen) you could train up to 36 barbs (3 per minute, with four barracks) or even 40 barbs (if you spend another 20 seconds -- enough time for one barb per barrack -- after the fight is over looking at the loot). in fact, because each barrack can "store" one unit, it's possible that you could have 44 barbs trained because the moment you use troops during the attack, those units are credited to your total.
obviously, if you didn't use all of your giants, wallbreakers, etc., it's possible to have roughly half your troops after a raid, especially when you add in 44 additional units. but that doesn't mean you TRAINED half of your army during the raid. you understand the difference, right?
SC is NOT letting you train troops while you search for bases to attack. if you visit your base after looking for bases to attack, you don't have a surplus of troops (aside from the four units that can be trained in reserve).
I'm lucky because I still have pumps and mines with 24 hour build times remaining. My aim is to have a builder free at some point daily. I can normally go close to maxing storages in a day which allows me to do both walls and start another build.
If I didnt have low level pumps and mines I'd be forced to keep a builder free or waste gold, a position i expect to be within a month anyway.
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If your camps are empty yes , but storm was saying that if you leave with a full army that troops will still be training while you search which is false no troops wiill finish until you deploy , but until then the 4 troops that are technically finished will stay in the barracks.
Last edited by ivanmostdope; May 29th, 2013 at 02:37 AM.
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