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Thread: New Spell: Time Spell!

  1. #1
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    Thumbs Up New Spell: Time Spell!

    Name: Time Spell

    Description: The wizards have discovered a tear in the fabric of time-- and are using it to your advantage! Send your opponents' defenses back to the Stone Age with this spell!

    Use: Reduces enemy defenses to level 1 for a VERY short period of time.

    Spell Factory Level Required: 6

    Cost to Upgrade Spell Factory: 5,000,000 Elixir

    Upgrade Time: 1 week (7 days)

    Time to Create 1 Time Spell: 1 hour

    Maximum Upgrade Level: 3

    Elixir Cost to Create by Level: 1=50,000 2=75,000 3=100,000

    Time of Effect by Level: 1= 2 seconds, 2= 4 seconds, 3= 6 seconds

    Elixir Upgrade Costs by Level Transition: 1->2= 6,000,000 2->3= 8,000,000

    Time to Upgrade by Level Transition: 1->2= 10 days, 2->3= 2 weeks (14 days)

    Color of Spell Factory at Level 6: Dark Blue (with "Police Box" written on the side in a black strip, only visible if zoomed in very closely)

    Color of Spell (in Factory animation and as usable spell): White

    Other Need-to-Know Facts:

    The Time Spell only affects visible defensive buildings (Cannons, Mortars, X-Bows, etc.), not Traps (Bombs, Seeking Air Mines, etc.) (with exception of revealed Hidden Tesla's), Resource Buildings (Gold Mines, Dark Elixir Storages, etc.), Army Buildings (Army Camps, Laboratories, etc.), Other Buildings (Town Hall, Clan Castle, etc.), Walls, or defending Clan Castle troops.

    With Spell Factory Level 6, you can now have 6 Spells ready at one time.

  2. #2
    Centennial Club Nobody17's Avatar
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    Thumbs Up

    Dont know but this may be overpowered.... Against cannons, mortars, archer towers, and air defences which could be downgraded 7 levels, compared to inferno towers and xbows which could only be downgraded 2 or 3.That means it wont put too much of a nerf against inferno towers but it might be dangerous against air defences.Its a good idea!

  3. #3
    Warriors are OP
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    Neat! Except freeze does it better.

  4. #4
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    I like the idea. Might be slightly OP, idk. But one hour to create? Thats ridiculous considering spells take too long already.


    Level:98 TH:9 Cup Record:2,966 GG:354m EE:331 HH:926k Clan:Ex Elysium

  5. #5
    Fresh Spawn
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    Its a great idea but...

    I think its a great idea, but many people would use this spell to there advantage and the attacks would become easier to win, maybe if the power of the "Time Spell" was lower it would actually be possible. I like your idea

  6. #6
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    Quote Originally Posted by TheGreatDavis68 View Post
    I like the idea. Might be slightly OP, idk. But one hour to create? Thats ridiculous considering spells take too long already.
    Well, you have to consider that it reduces the level of a turret to 1, so it would make sense that it would have a long creation time.

  7. #7
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    Quote Originally Posted by SamzGamingNation View Post
    I think its a great idea, but many people would use this spell to there advantage and the attacks would become easier to win, maybe if the power of the "Time Spell" was lower it would actually be possible. I like your idea
    Actually, that seems like a good idea to just lower the level of a turret by a certain number of levels. The only thing is, how many levels? Because if it can lower it by 5 levels, then a level 13 Cannon can still be a level 8 Cannon, which still can pack a bit of a punch.

  8. #8
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    Quote Originally Posted by Nobody17 View Post
    Dont know but this may be overpowered.... Against cannons, mortars, archer towers, and air defences which could be downgraded 7 levels, compared to inferno towers and xbows which could only be downgraded 2 or 3.That means it wont put too much of a nerf against inferno towers but it might be dangerous against air defences.Its a good idea!
    That's kind of what I was thinking! X-Bows and Inferno Towers wouldn't be affected much, but it could be devastating against things like Cannons or Air Defenses!

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