Name: Miner or mole
Capacity:3
Target:any
Dark troop cost:50DE
Goes under walls
Detectable by archers wizards and traps (I'm fine with being detected by all to avoid OP)
vulnerable to current traps but new trap can be added to prevent troop from op
Name: Miner or mole
Capacity:3
Target:any
Dark troop cost:50DE
Goes under walls
Detectable by archers wizards and traps (I'm fine with being detected by all to avoid OP)
vulnerable to current traps but new trap can be added to prevent troop from op
Last edited by zachhaegele; February 7th, 2015 at 08:44 PM.
Dont think this is needed.
We have goblins to target resources, this is just an OP version of them
Targeting resources and bypassing walls sounds a little on the OP side. I'm open to the idea of tunneling units, just not this.
Is this better
Town Hall: 9 | Level: 105 |Trophy Record: 2450| War Stars Won: 123 l Clan: The Outsiders