Hello, everyone. Here is the thread that inspired the idea: http://forum.supercell.net/showthrea...ilding-concept
Appereance: The tower is a flat rock with a golem in the center. It has jagged spikes coming out the sides. The golem appears as a level 1 from Level 1-2; level 3 from 3-4; Level 5 for level 5.
When? The tower can be built at TH8. Three are available at TH9, 2 at TH8.
Here are the first set of stats:
Here is the second set of stats:
Range Attack Damage Type Unit Target Target Size 8 tiles Rock- 3 sec
Splah- 4 secRock- single target
Splash- 2 tilesGround & Air Golems & Lava Hounds (Priority)
Giants & Balloons (Secondary)3X3 How it works: 1st second: The golem punches the ground. 2nd second: The golem picks up a rock and gets ready to throw it. 3rd second: The rock hits its target. 4th second: The splash takes effect and affects everything except the troop hit by the rock.
Level DPS
(Rock)DPS
(Splash)Cost
(Gold)Load
(DE)Rocks Build Time TH Level
Required1 20 10 1,500,000 300 30 5 days 8 2 30 12 2,000,000 400 30 7 days 8 3 40 14 3,000,000 500 35 10 days 9 4 50 17 5,000,000 600 40 12 days 9 5 60 20 7,500,000 700 40 14 days 10
Why? Honestly, it is just a cool little idea. While it tickles its primary targets, the splash is the deadly part of this tower. Feedback is appreciated and listened to. Thank you.
Reference art: http://forum.supercell.net/attachmen...2&d=1420564835 (Legends
ayer98)
http://forum.supercell.net/attachmen...5&d=1423524294 (Elite Banana)
http://forum.supercell.net/attachmen...4&d=1423536388 (Elite Banana)
Thank you Elite Banana for the awesome art. You too, Legendslayer.






