View Poll Results: Good Idea? Yes/No?

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  • Yes!

    312 96.00%
  • No!

    13 4.00%
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Thread: Ability to move your whole base in Edit Mode?

  1. #21
    Centennial Club GDownage's Avatar
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    Quote Originally Posted by Ataraxia View Post
    3/4 of the reason that people want this feature is to recenter their base.
    Yeah true Actually Let's hope Supercell can make it work

  2. #22
    Centennial Club GDownage's Avatar
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    Quote Originally Posted by alexanderjaeger1998 View Post
    I've thought of this a couple of times when I needed to move my base one building at a time!

    Thanks for posting it!
    LOL Haven't we all thought that? Such a pain making your base 1 space in the wrong direction!!!

  3. #23
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    Quote Originally Posted by WarrenJames View Post
    Replace the "Remove All" button with a "Base Actions" button that gives way to more options. A popup will ask about picking up all objects, which it does anyway when not picking up the base that was there and saved already, or if you want to nudge your base in a set direction, or even auto-center based on center of village (ignoring or not ignoring small standalone objects), or center based on Town Hall, as well as rotate 90° (rotate as in position, not rotate as in see other side).

    That would solve the screen 'real estate' issue and keep it simple.
    I was against this idea but if they were to do this I think it would work, especially since the remove all isn't something that you would be using a lot (just once at the beginning, and maybe if you want to see walls).

  4. #24
    Centennial Club GDownage's Avatar
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    Quote Originally Posted by Gama321 View Post
    I was against this idea but if they were to do this I think it would work, especially since the remove all isn't something that you would be using a lot (just once at the beginning, and maybe if you want to see walls).
    Yes, this idea could make it work, we would be able to have a range of options, plus the screen would be less
    clustered with buttons :P
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  5. #25
    Junior Member Englewingz's Avatar
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    You do not know how much I suffer with this every time there is a new obstacle on my base!
    LVL 113 - TH9 - War of Oblivion

  6. #26
    Centennial Club GDownage's Avatar
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    Quote Originally Posted by Gama321 View Post
    I was against this idea but if they were to do this I think it would work, especially since the remove all isn't something that you would be using a lot (just once at the beginning, and maybe if you want to see walls).
    I might try add a "Maybe With Tweaks" option in the poll, because I think this idea, could be a great added feature with the help/suggestions of people, e.g. this potential pop-up box with all the tools, could be a great addition to the game
    Clan: The Da Vincis| Clan Tag: #LRU2UUQG
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  7. #27
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    I do like your idea but there's only one issue. What about objects Like Christmas trees or headstones? You dont wanna remove those and that makes this useless for all of those who believe in keeping them.

    I like the idea and all but I kinda feel like this all could be avoided if you started in the dead center where the center peice is or by using websites yo make your base. Yeah it's a pain you have to move your whole base. But it wouldn't take that long to just make a new base.

  8. #28
    Super Member EliteBanana's Avatar
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    Quote Originally Posted by GanjaSandwich View Post
    I do like your idea but there's only one issue. What about objects Like Christmas trees or headstones? You dont wanna remove those and that makes this useless for all of those who believe in keeping them.

    I like the idea and all but I kinda feel like this all could be avoided if you started in the dead center where the center peice is or by using websites yo make your base. Yeah it's a pain you have to move your whole base. But it wouldn't take that long to just make a new base.
    This wont remove obstacles :P

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  9. #29
    Centennial Club GDownage's Avatar
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    Quote Originally Posted by GanjaSandwich View Post
    I do like your idea but there's only one issue. What about objects Like Christmas trees or headstones? You dont wanna remove those and that makes this useless for all of those who believe in keeping them.

    I like the idea and all but I kinda feel like this all could be avoided if you started in the dead center where the center peice is or by using websites yo make your base. Yeah it's a pain you have to move your whole base. But it wouldn't take that long to just make a new base.
    I don't quite get what you mean by Christmas trees or headstones, my idea is that you can just Select your whole base and move it, if objects such as the Christmas Tree were in the way, then it would all appear red and you wouldn't be able to place it down, just like when you pick up one item and a tree is in the way.

    Also most people have the Christmas Trees and Headstones ect... On the outer-skirts of the base, so even with the idea centralizing of bases it shouldn't be a problem.

    But my original idea was to be able to Pickup your whole base and drag it across your base wherever you want to put it (as long as nothing is in the way), so it would still work without the Christmas Trees and stuff being a problem
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  10. #30
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    Great idea. I would love to be able to Select-All or select a portion by dragging a rectangle over the desired area (similar to how you would on the computer). Then if you could delete, or rotate the selected portion that would be cool too. Idk why people are so concerned about having too many buttons it would only show up in village editor (:

    P.S. I love remove all! It lets me see how many more walls I need to upgrade in case I miss one. Its also a quick way to see which of my buildings are not maxed, so that I dont have to click each individual building.

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