View Poll Results: Good Idea? Yes/No?

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Thread: Ability to move your whole base in Edit Mode?

  1. #1
    Centennial Club GDownage's Avatar
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    Question Ability to move your whole base in Edit Mode?

    Hey guys, not sure if this has already been requested before, but I think it would be a great idea/ability to be able to move your whole base in Edit Mode - Maybe Above where they have the "Remove All" button Supercell could add in a "Select All" button so you can shift your base a bit to the Left, Right, ect...

    Let me know what you think of this idea

  2. #2
    Centennial Club ArihantBedagkar's Avatar
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    A really Brilliant Idea!

    I've been thinking a lot that when Supercell is gonna release their update in which we can just move our whole base...
    If they launch this in their next update I would really appreciate that...
    Nice Idea Buddy!!

  3. #3
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    Quote Originally Posted by ArihantBedagkar View Post
    I've been thinking a lot that when Supercell is gonna release their update in which we can just move our whole base...
    If they launch this in their next update I would really appreciate that...
    Nice Idea Buddy!!
    Would be an easy update(not as hard to program)
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  4. #4
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    This suggestion has already been made and even commented on by staff.
    But thing is adding another button which most people wouldnt use and the people who do use it would probably only use it a few times would just clutter the screen with another icon.

    Only if they start implementing settings where you can do stuff that affect gameplay would I want this. Other stuff could be like making the red undeployable area always visible etc.

  5. #5
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    This is a great idea, I had to remove my christmas tree just for my new base


  6. #6
    Centennial Club GDownage's Avatar
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    Quote Originally Posted by Gama321 View Post
    This suggestion has already been made and even commented on by staff.
    But thing is adding another button which most people wouldnt use and the people who do use it would probably only use it a few times would just clutter the screen with another icon.

    Only if they start implementing settings where you can do stuff that affect gameplay would I want this. Other stuff could be like making the red undeployable area always visible etc.
    It would only be in Edit Mode Only though, so it wouldn't really clutter the screen, because to be honest I would find this function a lot better to use than the "Erase Mode" function they have on the Edit Mode Screen

  7. #7
    Forum Master daz258's Avatar
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    I'd love that! I've picky and hate when my final base ends up 3 tiles off 1 side and 1 tile off the other.
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  8. #8
    Forum Superstar WarrenJames's Avatar
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    Quote Originally Posted by Gama321 View Post
    This suggestion has already been made and even commented on by staff.
    But thing is adding another button which most people wouldnt use and the people who do use it would probably only use it a few times would just clutter the screen with another icon.

    Only if they start implementing settings where you can do stuff that affect gameplay would I want this. Other stuff could be like making the red undeployable area always visible etc.
    Replace the "Remove All" button with a "Base Actions" button that gives way to more options. A popup will ask about picking up all objects, which it does anyway when not picking up the base that was there and saved already, or if you want to nudge your base in a set direction, or even auto-center based on center of village (ignoring or not ignoring small standalone objects), or center based on Town Hall, as well as rotate 90° (rotate as in position, not rotate as in see other side).

    That would solve the screen 'real estate' issue and keep it simple.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
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  9. #9
    Centennial Club GDownage's Avatar
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    Quote Originally Posted by WarrenJames View Post
    Replace the "Remove All" button with a "Base Actions" button that gives way to more options. A popup will ask about picking up all objects, which it does anyway when not picking up the base that was there and saved already, or if you want to nudge your base in a set direction, or even auto-center based on center of village (ignoring or not ignoring small standalone objects), or center based on Town Hall, as well as rotate 90° (rotate as in position, not rotate as in see other side).

    That would solve the screen 'real estate' issue and keep it simple.
    Yeah, that could work actually, that way the Edit Mode Screen isn't clustered with too many buttons :P

  10. #10
    Forum Veteran sirhybrid's Avatar
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    Good idea. once I had to restart my whole base because it was too far to the right.


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