View Poll Results: Which strategy required a higher degree of 'skill'?

Voters
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  • Pushing!

    100 23.70%
  • Warring!

    251 59.48%
  • Farming!

    13 3.08%
  • All take the same amount of 'skill'!

    38 9.00%
  • None take 'skill'!

    20 4.74%
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Thread: Which part of the game do you believe takes more 'skill'?

  1. #21
    Senior Member Jack101's Avatar
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    I'd think warring because you are constantly going up against your base like skill levels at their best point. There will be cc, heroes, loaded weapons, etc.

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  2. #22
    Senior Member schwag's Avatar
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    It depends what you mean by pushing. As a low level th 9 (max loonion and lvl 10 heroes) I very easily made it to champs. I barched to masters 3, looned to masters 1, then finally unlocked lava hounds on the last day of my push and lalooned the last ~180 cups in one day (this was during the 1gem boost everything event which obviously helped a ton). So making it to champs I'd say takes very little skill. I can't speak of pushing any higher than that but I'd imagine it's a lot of the same, patiently waiting for snipes/low town halls, 1 starring an occasional bad design, and 2 starring dead bases. Th 7s have spammed drags to 4k.

    I picked war because despite the plentiful scouting time, you still don't know what to expect. In 2 days you can make up your mind where the traps and teslas are and then be completely wrong and fail because of it. They always have cc troops, always have heroes, always have active traps, and always have full xbows and infernos. And as others said you have higher expectations and less choice in the bases you get to attack.

    Im disregarding farming because all you have to do is barch inactive bases.

  3. #23
    Senior Member cyaspah's Avatar
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    I'd say it all depends on the level of which your at...as a lower level member of a low level clan....you would think war is easier than pushing cuz all u gotta do is spam drags and u'd get 100% considering that ur clan is fulled with THs ranging from TH5-TH8 ...3 stars are very popular in low level clans...HOWEVER...when these same low level clashers try to push they experience difficulty as the bases they face the higher they go in leagues are far beyond what they encounter in their clan wars...

    on the flip side...high level playes would think pushing is easier despite the 30 seconds given to analyze the base ur about to attack...the thing with pushing is nobody is forcing you to attack the next base you see...given the army u have trained you would already have an idea on what type of bases your looking for to attack...you wont just go attackin any base...it will depend on if your army is capable of at least 1 starring it...if not then you can easily tap on the NEXT...

    also...wars tend to add a lot more given pressure on u in the higher end CWs where most of the members in ur clan are TH10 and TH9s...1 star in these wars aren't considered a successful attack so u basically have to make sure to at least 2 star whichever base u plan on attacking. Wars play more with your nerves as you know ur attack is there in the open for ur entire clan to see...
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    ~~~currently pushing for top 200~~~

  4. #24
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    You can trophy push pretty far through champ by just 1 starring with barch or loons. How does that compare to all out war attacks?

  5. #25
    Forum Veteran trooperc007's Avatar
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    Pushing. It's really annoying when you lose on offense or defense.

  6. #26
    Forum Veteran trooperc007's Avatar
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    Quote Originally Posted by Pete82 View Post
    You can trophy push pretty far through champ by just 1 starring with barch or loons. How does that compare to all out war attacks?
    Do you really think its easy to get to champs? Compare pushing ALL the way up there to attacking 2 bases in war.

  7. #27
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    The only part that needs any skill is war

    as other have said, with farming and pushing you just tap next until you find a base that meets whatever criteria you are looking for, be it loot or one that your army will be able to destroy.

    in war any and all traps/xbows/infernos are loaded and armed, the cc will be filled and even if you do send the whole day analysing a base like some people have said you can, that doesn't mean you will know where every trap is.


    as for not knowing radii of defenses outside of war, I would say that if you are pushing to a reasonable level then you should know roughly how far the radii of each tower is.
    Lvl 144, TH 10, 223 lavas, 52 magmas
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  8. #28
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    Quote Originally Posted by trooperc007 View Post
    Do you really think its easy to get to champs? Compare pushing ALL the way up there to attacking 2 bases in war.
    Yes, I do think it is very easy to get to champs. I did it, without taking a single TH from 2900 to 3300. 50%'s all the way, while farming. Loonian. I struggle badly in wars (honestly I'm just not very good at this game).

    Attacking 2 bases in war is easy. 3 starring 2 strong war bases is not. I'd say I get 2 stars on semi-max TH10s maybe 60% of the time, the rest being 1 stars. I've only 3 starred premmie Th10s. Even better, in war defense actually matters, unlike pushing. Left my TH outside the whole way up to champ.

  9. #29
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    Quote Originally Posted by Pete82 View Post
    Yes, I do think it is very easy to get to champs. I did it, without taking a single TH from 2900 to 3300. 50%'s all the way, while farming. Loonian. I struggle badly in wars (honestly I'm just not very good at this game).

    Attacking 2 bases in war is easy. 3 starring 2 strong war bases is not. I'd say I get 2 stars on semi-max TH10s maybe 60% of the time, the rest being 1 stars. I've only 3 starred premmie Th10s. Even better, in war defense actually matters, unlike pushing. Left my TH outside the whole way up to champ.
    And getting to high trophies is also hard I assume. You can't compare getting to champs for trophy pushing vs three starring max town hall10s in war

  10. #30
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    Quote Originally Posted by James169 View Post
    The only part that needs any skill is war

    as other have said, with farming and pushing you just tap next until you find a base that meets whatever criteria you are looking for, be it loot or one that your army will be able to destroy.

    in war any and all traps/xbows/infernos are loaded and armed, the cc will be filled and even if you do send the whole day analysing a base like some people have said you can, that doesn't mean you will know where every trap is.


    as for not knowing radii of defenses outside of war, I would say that if you are pushing to a reasonable level then you should know roughly how far the radii of each tower is.

    Main not too sure that I agree. After one person attacks a target you know everything.

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