
Originally Posted by
gorzo93
So for trophy pushing: 30 seconds to evaluate a base, think of how to hit it, don't know exactly where lure points ends etc.
War: can see exactly where each defence Agro ends, clan castle lure point, just under 48 hours to plan, if others hit the base first you can get info on clan castle troops, where traps are, how to lure the best way etc.
Farming: 30 seconds to see if you want to hit a base, commonly used strategies involve spamming barch or mass arch all over the map.
which one takes more 'skill' in your opinion?