View Poll Results: Which strategy required a higher degree of 'skill'?

Voters
422. You may not vote on this poll
  • Pushing!

    100 23.70%
  • Warring!

    251 59.48%
  • Farming!

    13 3.08%
  • All take the same amount of 'skill'!

    38 9.00%
  • None take 'skill'!

    20 4.74%
Page 1 of 10 123 ... LastLast
Results 1 to 10 of 99

Thread: Which part of the game do you believe takes more 'skill'?

  1. #1
    Banned
    Join Date
    Jan 2014
    Posts
    1,583

    Which part of the game do you believe takes more 'skill'?

    So for trophy pushing: 30 seconds to evaluate a base, think of how to hit it, don't know exactly where lure points ends etc.

    War: can see exactly where each defence Agro ends, clan castle lure point, just under 48 hours to plan, if others hit the base first you can get info on clan castle troops, where traps are, how to lure the best way etc.

    Farming: 30 seconds to see if you want to hit a base, commonly used strategies involve spamming barch or mass arch all over the map.

    which one takes more 'skill' in your opinion?

  2. #2
    Senior Member yetigamer's Avatar
    Join Date
    Jul 2014
    Posts
    372
    Trophy pushing. Anyone can spam mass barch, and while war isn't is easy it's much easier getting to plan out your attack without a time limit than attack on the go.

  3. #3
    Senior Member
    Join Date
    Jul 2013
    Posts
    322
    Definitely pushing, no question imo. Very little time to scout a base whereas in war you have enough time to write a 30 page report on each base. Farming is just getting lucky on loot
    TH11 - Clan: Green Cupcakes (Co-Leader) and Royal Dutch! - Trophy Record: 3598 - Lavas 168/250 - Barbarian King: Lv 37, Archer Queen Lv 40 and Grand Warden Lv 20

    Status: Working on laboratory, heroes and walls.

  4. #4
    Senior Member
    Join Date
    Apr 2014
    Posts
    475
    Trophy pushing is probably the hardest as you face the possibility of nullifying a whole day's gains in one failed attack.

    War makes me a little nervous as you know that everyone will watch your attack and point out any mistakes that were made.

    Farming/Barching is not hard. You have a trophy range and you can stay in it by town hall sniping if necessary.
    Leader of Level 9 HonorB4Glory (#9YPPGU0), Level 154, TH10, FIN 203k, 622 war stars




  5. #5
    Forum Veteran
    Join Date
    Sep 2014
    Posts
    1,638
    I voted for war as the expectations are higher. Trophy pushing it is only a loss if you don't get any stars. War is going against bases that don't have to be designed against anything except stars. Also a successful attack is 3 stars (2 against some high level bases).



  6. #6
    Millennial Club Thekiller's Avatar
    Join Date
    Jun 2013
    Location
    Behind you with a knife...
    Posts
    1,106
    Saving up resources.


    Feel free to friend me!

  7. #7
    Banned
    Join Date
    Jul 2014
    Posts
    5,445
    Wars because you have to make good attacks to get as much stars as possible. For trophy pushing 1 star is enough and you can select the base. In clan wars eah base must be attacked.

  8. #8
    Crab Claw
    Join Date
    Sep 2014
    Posts
    337
    war is the only thing on the poll that require skill.

    Other two can be achieved with patience. What's so skilled about hitting next until you see an exposed TH or a collector raid? If a TH3 can get to champs then pushing has no skill involved.

    To classify pushing or farming as skill, the benchmark needs to be efficiency. Poll options needs to be something like "farm 1million gold per hr at TH10" or "gain 30 cups per hr in masters league".

  9. #9
    Banned
    Join Date
    Jan 2014
    Posts
    1,583
    Quote Originally Posted by Morgauth View Post
    war is the only thing on the poll that require skill.

    Other two can be achieved with patience. What's so skilled about hitting next until you see an exposed TH or a collector raid? If a TH3 can get to champs then pushing has no skill involved.

    To classify pushing or farming as skill, the benchmark needs to be efficiency. Poll options needs to be something like "farm 1million gold per hr at TH10" or "gain 30 cups per hr in masters league".

    You can also barch for loot in war, use giant healer in war, do anything really. So I obviously meant which takes more skill to do at a decent level.

  10. #10
    Fresh Spawn
    Join Date
    Jan 2015
    Posts
    9
    War, for sure.

    Trophy pushing is just a tax on your time if you fail. During war, you have 2 attacks. If you screw up, that's it.

    Given infinite time but no skill, you can still trophy push. In war, if you don't know what you're doing, you will always get destroyed.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •